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Erik Schilling
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...
*
Added Lua function for warping people around.
Guillaume Melquiond
2007-08-10
1
-0
/
+38
*
Improved helper functions for Lua scripts. Associated scripts to maps.
Guillaume Melquiond
2007-08-10
4
-8
/
+32
*
Moved creation of testing NPC from C++ to Lua.
Guillaume Melquiond
2007-08-09
3
-21
/
+71
*
Converted testing NPC to Lua.
Guillaume Melquiond
2007-08-09
1
-2
/
+84
*
Converted NPC class to scripting engine.
Guillaume Melquiond
2007-08-09
6
-51
/
+87
*
Prevented player from merging too many items.
Guillaume Melquiond
2007-08-09
1
-1
/
+2
*
Fixed strange behavior of inventory.
Guillaume Melquiond
2007-08-09
1
-3
/
+3
*
Added new scripting interface and Lua engine.
Guillaume Melquiond
2007-08-09
7
-81
/
+307
*
Removed useless references to script header.
Guillaume Melquiond
2007-08-09
2
-16
/
+1
*
Fixed item move toward a not yet existing slot.
Guillaume Melquiond
2007-08-09
1
-1
/
+9
*
Untested means full of trivial bugs.
Guillaume Melquiond
2007-08-08
1
-8
/
+9
*
Changed some argument types. Added untested protocol for moving objects betwe...
Guillaume Melquiond
2007-08-08
7
-16
/
+170
*
Added notification on changes of look.
Guillaume Melquiond
2007-08-01
3
-87
/
+157
*
Added protocol for removing equipment. Compressed inventory message a bit.
Guillaume Melquiond
2007-07-31
4
-23
/
+67
*
Added support for trading.
Guillaume Melquiond
2007-07-29
12
-74
/
+513
*
Revert to the old pathfinding system without collision with beings, as the ne...
Guillaume Melquiond
2007-07-28
4
-66
/
+14
*
Replaced user names by client pointers when handling channels, in order to re...
Guillaume Melquiond
2007-07-28
11
-125
/
+104
*
Added being speed to protocol.
Guillaume Melquiond
2007-07-25
5
-11
/
+18
*
Removed a host of unnecessary methods from ChatChannelManager.
Bjørn Lindeijer
2007-07-25
9
-340
/
+243
*
Commented out code unavailable from client side. Added support for NPCs.
Guillaume Melquiond
2007-07-23
12
-12
/
+176
*
Sent proper monster identifiers.
Guillaume Melquiond
2007-07-23
2
-2
/
+20
*
Separated ChatClient class from chathandler.cpp, cleaned up handling of
Bjørn Lindeijer
2007-07-20
9
-660
/
+780
*
Some more cleanup of chat handler related code.
Bjørn Lindeijer
2007-07-17
9
-262
/
+240
*
Implemented loading of warp and spawn areas from map files.
Eugenio Favalli
2007-07-17
5
-35
/
+136
*
Some cleaning up of the chat channel manager code.
Bjørn Lindeijer
2007-07-15
4
-236
/
+263
*
Reduced size of equipment packets. Fixed packet sending on object distance ch...
Guillaume Melquiond
2007-07-14
2
-32
/
+76
*
Added support for visible equipment.
Guillaume Melquiond
2007-07-12
7
-10
/
+42
*
Update account database on unexpected client disconnection.
Guillaume Melquiond
2007-07-08
1
-0
/
+1
*
Added monster drops.
Guillaume Melquiond
2007-07-08
11
-21
/
+263
*
Fixed teleportation hack caused by caching of pathfinder results.
Guillaume Melquiond
2007-07-07
5
-7
/
+17
*
Singleton managers do not need stateful classes. Changed them to namespace in...
Guillaume Melquiond
2007-07-07
14
-170
/
+158
*
Simplified code by using map pointers only, instead of using both map IDs and...
Guillaume Melquiond
2007-07-07
18
-394
/
+312
*
Robustified account server with respect to failed SQL requests.
Guillaume Melquiond
2007-07-05
1
-16
/
+37
*
Added support for persistent inventory.
Guillaume Melquiond
2007-07-02
1
-22
/
+49
*
Cleaned prototypes and factored out duplicate code.
Guillaume Melquiond
2007-07-02
4
-276
/
+99
*
Added support for storing inventory in database.
Guillaume Melquiond
2007-07-01
2
-33
/
+45
*
Made character data persistent across logout/login.
Guillaume Melquiond
2007-07-01
7
-34
/
+23
*
Added assertions to detect insertion and removal of objects at updating time.
Guillaume Melquiond
2007-07-01
1
-0
/
+14
*
Reverted inventory handling code to the last known working state. Simplified ...
Guillaume Melquiond
2007-07-01
13
-431
/
+245
*
Implemented basic monster AI and fixed a stability problem caused by the spaw...
Philipp Sehmisch
2007-06-30
16
-71
/
+370
*
Delegated creature insertion to the State class so that it does not disturb o...
Guillaume Melquiond
2007-06-28
1
-1
/
+2
*
Merged guilds-and-parties branch to trunk
David Athay
2007-06-26
25
-15
/
+1567
*
Fixed initial attribute status.
Guillaume Melquiond
2007-06-16
1
-0
/
+1
*
Forgot the changelog entry. Work around compilers that have trouble dealing w...
Guillaume Melquiond
2007-06-16
1
-1
/
+1
*
Fix rsqrt and sqrt.
Guillaume Melquiond
2007-06-16
1
-7
/
+8
*
Using effective attributes instead of base attributes for damage calculation.
Philipp Sehmisch
2007-04-11
1
-3
/
+3
*
Took into account spawn rate.
Bjørn Lindeijer
2007-03-31
2
-15
/
+27
*
Added a DeathListener interface, which the SpawnArea now uses to get notified
Bjørn Lindeijer
2007-03-31
9
-6
/
+95
*
Moved writing of outgoing messages into MessageOut and added printing of the
Bjørn Lindeijer
2007-03-31
4
-3
/
+29
*
Moved writing of incoming messages into MessageIn and tweaked the printing of
Bjørn Lindeijer
2007-03-31
4
-17
/
+50
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