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| * Change references from database version 10 to version 11 to reflect changes m...Freeyorp2010-08-184-4/+4
| * Set the database ID of a new character immediately after creating it.Freeyorp2010-08-141-3/+3
| * Merge branch 'master' of gitorious.org:mana/manaservYohann Ferreira2010-08-042-0/+21
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| * | Add sanity checks for hp when hp or max hp change.Freeyorp2010-08-031-0/+6
| * | Allow default values for attributes at character creation time.Freeyorp2010-08-033-8/+41
| * | Changed the stat file name to attributes.xml.Yohann Ferreira2010-08-025-14/+20
| * | Fixed a little mistake done in Monster::setAttribute.Yohann Ferreira2010-07-301-4/+4
| * | Made the game-server compile again with CMake.Yohann Ferreira2010-07-301-0/+8
| * | Merge branch 'master' of gitorious.org:mana/manaservYohann Ferreira2010-07-306-22/+173
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| * | | Add in stubs for scripted item effectsFreeyorp2010-07-103-0/+41
| * | | New attribute system and major changes to many low-level areas.Freeyorp2010-07-1055-1929/+3389
* | | | Some coding style tweaksThorbjørn Lindeijer2010-08-223-20/+16
* | | | Pass a script name to Lua for proper reporting of error locationsThorbjørn Lindeijer2010-08-225-10/+14
* | | | Rename some stuff to conform to naming conventionsThorbjørn Lindeijer2010-08-226-33/+31
* | | | Print out a backtrace when a Lua error is raisedThorbjørn Lindeijer2010-08-222-20/+26
* | | | Print out the actual error message in case of a syntax errorThorbjørn Lindeijer2010-08-221-3/+7
* | | | Another small simplificationThorbjørn Lindeijer2010-08-221-7/+1
* | | | Avoid collision with type 'int' in SQL queryThorbjørn Lindeijer2010-08-221-12/+7
* | | | Changed the location of configuration, logs and statsThorbjørn Lindeijer2010-08-224-101/+47
* | | | Fixed version in database table creation filesThorbjørn Lindeijer2010-08-212-2/+2
* | | | Perform more detailed argument checking in Lua functionsThorbjørn Lindeijer2010-08-211-154/+101
* | | | Add included enet to CMakeBernd Wachter2010-08-151-3/+8
* | | | Fix enet check macros.Freeyorp2010-08-132-3/+3
* | | | Fix enet version checkJared Adams2010-08-092-3/+15
* | | | Worked around a typo in the update script from version 7 to 8Thorbjørn Lindeijer2010-08-072-2/+3
* | | | Also provide an update script for MySQLThorbjørn Lindeijer2010-08-071-0/+3
* | | | Fixed index creation on mana_char_kill_stats tableThorbjørn Lindeijer2010-08-073-2/+11
* | | | Fixed typoThorbjørn Lindeijer2010-08-071-1/+1
* | | | Revert "Added a method of updating the passwords of an existing database"Thorbjørn Lindeijer2010-08-072-50/+0
* | | | Renamed modifiedAttribute to updateDerivedAttributesThorbjørn Lindeijer2010-08-076-17/+17
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* | | Fix enet version checkJared Adams2010-08-022-13/+7
* | | Add support for enet 1.3Jared Adams2010-08-022-0/+27
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* | Added back the forgotten Being::attackType enum in the server.Yohann Ferreira2010-07-281-1/+15
* | Added a simple sanity check to avoid a gameserver crash at login.Yohann Ferreira2010-07-231-5/+11
* | Fixing compatibility with cmake 2.6.0Renato Alves2010-07-231-2/+2
* | Upgraded Skill Map loading.Yohann Ferreira2010-07-224-19/+151
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* Added LUA script bindings for manipulating the specials available to a charac...Philipp Sehmisch2010-07-0916-30/+332
* Made Manaserv accept parameters enclosed with double-quotes.Yohann Ferreira2010-07-081-3/+34
* Fixed the up down monster attack direction and comment trivial fixes.Philipp Sehmisch2010-06-222-4/+4
* Arbitrary cleanups and marked GameHandler::getClientByNameSlow constThorbjørn Lindeijer2010-06-064-21/+18
* More const correctness and small code cleanupsThorbjørn Lindeijer2010-06-0613-86/+65
* Made methods of GuildManager const where appropriateThorbjørn Lindeijer2010-06-062-42/+18
* Made methods of the Guild class const where appropriateThorbjørn Lindeijer2010-06-063-37/+24
* Use XML::Document to automate memory cleanupThorbjørn Lindeijer2010-05-3011-153/+74
* Copied basic Lua libs back from tmwserv-data and added dummy dataThorbjørn Lindeijer2010-05-302-2/+4
* Use const std::string & to avoid a copyThorbjørn Lindeijer2010-05-292-6/+5
* Only skip the UTF-8 BOM for Lua scriptsThorbjørn Lindeijer2010-05-2911-49/+24
* Made the logLevel be taken from configuration for both servers.Yohann Ferreira2010-05-292-51/+73
* Made disabling of HP regeneration during combat configurablePhilipp Sehmisch2010-05-291-1/+2
* Added some more log infos, and made small cleanups.Yohann Ferreira2010-05-287-34/+59