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* Create database using a single transactionThorbjørn Lindeijer2012-12-151-0/+4
* Moved order of sending genderErik Schilling2012-10-112-7/+5
* Extended warnings for parsing warpsErik Schilling2012-09-221-1/+1
* Fixed marking map as activatedErik Schilling2012-09-222-19/+40
* Allow map objects as warp targetsErik Schilling2012-09-023-14/+57
* Dropped .gz suffix for mapsErik Schilling2012-09-021-2/+0
* Fixed item_drop insertion of objectErik Schilling2012-08-101-3/+2
* Fixed issues with removing attribute modifiersThorbjørn Lindeijer2012-08-101-4/+5
* Allow monster name in <drop> tagErik Schilling2012-08-061-3/+17
* Fixed wrong error raising in lua.cppErik Schilling2012-08-051-2/+2
* Removed old warnings and documentation from chr_inv_change.Erik Schilling2012-08-051-7/+3
* Fixed the atinit functionErik Schilling2012-08-052-0/+3
* Fixed recalculation of base attributesErik Schilling2012-08-051-7/+7
* Remove resetEffects; move it to destructor in ItemClass.Stefan Beller2012-08-052-18/+20
* Cleaned up some world state variable testing codeThorbjørn Lindeijer2012-08-051-10/+2
* Fixup segfault at shutdown of gameserver.Stefan Beller2012-08-051-5/+1
* Correct updating the old position of beings.Stefan Beller2012-08-051-4/+4
* Prevent characters from using specials after deathErik Schilling2012-08-041-0/+6
* Fixed dead characters being able to use items.Erik Schilling2012-08-031-0/+4
* Made the character not colliding with monsters.Erik Schilling2012-08-031-1/+1
* Correct further int lengthes.Stefan Beller2012-08-021-2/+2
* Gameserver raise attribute: correct integer size.Stefan Beller2012-07-311-1/+1
* Make Attributes modifiable by client again.Stefan Beller2012-07-311-1/+2
* Fixed SQL syntax error when updating character pointsThorbjørn Lindeijer2012-07-311-2/+1
* Fix Inventory::getNewEquipItemInstance to yield really unique ids.Stefan Beller2012-07-311-9/+8
* Fixed an error message and inlined some one-linersThorbjørn Lindeijer2012-07-212-30/+29
* Removed raiseScriptErrorThorbjørn Lindeijer2012-07-213-37/+24
* Added lua binds for issuing request of quest variable + bind for trying to re...Erik Schilling2012-07-174-13/+134
* Added script binds to get full monster anger list + drop anger of monstersErik Schilling2012-07-172-0/+20
* Added lua bind to send text effect particle to clientsErik Schilling2012-07-172-0/+14
* Made chr_get_level capable of retrieving skill levelsErik Schilling2012-07-171-3/+12
* Fixed the get_beings_in_rectangle function.Erik Schilling2012-07-141-1/+2
* Made sure the map is set for trigger scriptsErik Schilling2012-07-112-0/+2
* Made kill count script bind capable of taking the monster name as argumentErik Schilling2012-07-101-2/+2
* Added bind for setting login callbackErik Schilling2012-07-084-0/+22
* Added script bind for getting specy id of a monster handleErik Schilling2012-07-071-0/+12
* Collisiondetection: Removing commented code.Stefan Beller2012-06-221-118/+0
* Fixed handling of skillsErik Schilling2012-05-254-18/+10
* Removed no longer needed codeErik Schilling2012-05-202-24/+0
* Don't send NPC text as fixed-length stringThorbjørn Lindeijer2012-05-061-3/+2
* Some small optimizations in Lua helper functionsThorbjørn Lindeijer2012-05-061-6/+3
* Fixed type of returned value from MapReader::readMapThorbjørn Lindeijer2012-05-061-1/+1
* Small GCC 4.7 compile fixThorbjørn Lindeijer2012-05-051-0/+1
* Added debugging mode to the protocolThorbjørn Lindeijer2012-05-0511-99/+283
* Fix compiler error in g++ (GCC) 4.7.0jurkan2012-05-011-2/+2
* Fixed guild supportErik Schilling2012-04-1911-167/+250
* Removed not needed trigger for specialupdate when INT attribute changed.Erik Schilling2012-04-181-4/+0
* Fixed compiler warning about non-virtual destructorThorbjørn Lindeijer2012-04-141-0/+2
* Introduced a Timeout class for counting down without countingThorbjørn Lindeijer2012-04-1411-142/+221
* Fixed issues with server behind routerErik Schilling2012-04-122-3/+5