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Erik Schilling
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Age
Files
Lines
*
Fixed small script documentation error
Thorbjørn Lindeijer
2013-04-15
1
-1
/
+1
*
Fixed error message
Thorbjørn Lindeijer
2013-04-15
1
-1
/
+1
*
Used static_assert for static assertion
Thorbjørn Lindeijer
2013-04-15
1
-1
/
+2
*
Dropped the & from the Lua function tables
Thorbjørn Lindeijer
2013-04-15
1
-149
/
+149
*
Moved functions to entity members where appropriate
Thorbjørn Lindeijer
2013-04-15
4
-472
/
+596
*
Simplified some script function names
Thorbjørn Lindeijer
2013-04-14
1
-39
/
+38
*
Removed NPC and character parameters from NPC functions
Thorbjørn Lindeijer
2013-04-14
3
-64
/
+71
*
Use a full user data for Entity references
Thorbjørn Lindeijer
2013-04-14
6
-95
/
+64
*
Don't try to kill the connection of a deleted character
Thorbjørn Lindeijer
2013-04-13
1
-1
/
+1
*
Actually use transactions for mysql updates
Erik Schilling
2013-04-13
2
-4
/
+4
*
Fixed uninitialised variable warning in valgrind
Erik Schilling
2013-04-12
1
-0
/
+1
*
Fixed too long lua documentation
Erik Schilling
2013-04-12
1
-21
/
+46
*
Removed static member definitions that are no longer needed
Thorbjørn Lindeijer
2013-04-12
6
-11
/
+1
*
Removed CharacterData member from CharacterComponent
Thorbjørn Lindeijer
2013-04-12
3
-9
/
+3
*
Moved Actor into an Component
Erik Schilling
2013-04-12
33
-408
/
+429
*
Converted Being into a Component
Erik Schilling
2013-04-11
49
-872
/
+1051
*
Converted the Character class into a component
Erik Schilling
2013-04-11
42
-760
/
+1178
*
Renamed Character -> CharacterData in the accountserver
Erik Schilling
2013-04-11
14
-68
/
+70
*
Fixed @kill killing yourself
Erik Schilling
2013-04-10
1
-1
/
+1
*
Fixed undefined #defines in mingw and c++0x
Erik Schilling
2013-04-07
2
-0
/
+7
*
Moved the Monster class to a Component
Erik Schilling
2013-04-03
14
-123
/
+160
*
Fixed multiple warnings and errors that blocked c++0x
Erik Schilling
2013-04-02
18
-53
/
+74
*
Removed old commandhandler approach
Erik Schilling
2013-04-02
2
-440
/
+0
*
Moved fighting code into a component
Erik Schilling
2013-04-02
22
-374
/
+647
*
Moved documentation out of class definition
Thorbjørn Lindeijer
2013-03-25
2
-68
/
+97
*
Changed NPC to an NpcComponent added to a Being
Thorbjørn Lindeijer
2013-03-25
14
-172
/
+178
*
Changed Effect to a component of Actor
Thorbjørn Lindeijer
2013-03-25
9
-53
/
+61
*
Changed Item to a component of Actor
Thorbjørn Lindeijer
2013-03-25
15
-84
/
+129
*
Changed SpawnArea and TriggerArea to components of Entity
Thorbjørn Lindeijer
2013-03-25
12
-61
/
+198
*
Removed mentioning of retired struct
Thorbjørn Lindeijer
2013-02-24
1
-2
/
+0
*
Added Debug class for more convenient debugging output
Thorbjørn Lindeijer
2013-02-24
1
-0
/
+34
*
Fixed default value of the servername
Erik Schilling
2013-02-24
2
-2
/
+3
*
Added possibility to reserve maps
Erik Schilling
2013-02-24
8
-31
/
+139
*
Made the scripts being able to install
Erik Schilling
2013-02-24
1
-3
/
+7
*
Documented all lua binds directly in the source
Erik Schilling
2013-02-24
1
-1341
/
+2201
*
Removed loading of script files using the statusmanager
Erik Schilling
2013-02-21
1
-17
/
+1
*
Introduced Script::Context
Erik Schilling
2013-02-21
16
-87
/
+99
*
Monsters no longer load their script files
Erik Schilling
2013-02-17
3
-40
/
+0
*
Moved attribute (re)calculation to the scripts
Erik Schilling
2013-02-04
7
-176
/
+96
*
Random cleanup of attribute code
Erik Schilling
2013-02-04
3
-19
/
+28
*
Modifications to allow crosscompiling with mingw
Erik Schilling
2013-02-03
7
-4
/
+23
*
Silenced to Wreorder warnings.
Yohann Ferreira
2013-02-01
2
-3
/
+3
*
Added emote support.
Yohann Ferreira
2013-02-01
11
-2
/
+196
*
Silenced some eclipse warnings
Erik Schilling
2013-01-29
8
-5
/
+21
*
Fixed setting current map for npc update function
Erik Schilling
2013-01-15
1
-0
/
+2
*
Small simplification in Monster::died
Thorbjørn Lindeijer
2013-01-10
1
-4
/
+4
*
Used a typedef to make callback syntax more readable
Thorbjørn Lindeijer
2013-01-10
1
-11
/
+8
*
Small documentation updates for Point and Rectangle
Thorbjørn Lindeijer
2013-01-10
2
-4
/
+3
*
Removed deprecated and unused Storage::flushSkill
Thorbjørn Lindeijer
2013-01-10
2
-19
/
+0
*
Made sure in-inventory trigger is called at pickup
Erik Schilling
2013-01-10
1
-1
/
+9
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