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* Routing party invite through the map serverStefan Dombrowski2011-05-307-35/+82
* Allow monsters to drop multiple itemsStefan Dombrowski2011-05-262-27/+12
* Fixing negative being positionsStefan Dombrowski2011-05-261-1/+4
* Fixed an item dupe bugAngelo Castellani2011-05-171-4/+15
* Starting to fix party inviteStefan Dombrowski2011-05-163-9/+19
* Removed unused variableThorbjørn Lindeijer2011-05-151-3/+1
* Fixed compile with GCC 4.6Thorbjørn Lindeijer2011-05-152-1/+2
* Renamed the mana-status-effects.xml to status-effects.xmlYohann Ferreira2011-05-011-1/+1
* Changed the server to look for the skills.xml file.Yohann Ferreira2011-05-011-1/+1
* Added a simple crafting systemPhilipp Sehmisch2011-04-276-0/+143
* Implemented scriptable effects on item use and dispell.Yohann Ferreira2011-04-193-17/+87
* Made the server send the being position each 5 seconds.Yohann Ferreira2011-04-182-4/+14
* Added of precised some info I found very useful while debugging.Yohann Ferreira2011-04-172-8/+28
* Removed useless calls to updateDerivedAttributes().Yohann Ferreira2011-04-172-2/+0
* Removed an unecessary call to attribute recalculation for monsters.Yohann Ferreira2011-04-171-1/+0
* Fix beings raw speed calculation when obtaining the TPS speed.Yohann Ferreira2011-04-171-1/+6
* Removing unused enum EMAILCHG_EXISTS_EMAILStefan Dombrowski2011-04-161-5/+0
* Set log verbosity earlier in game server to actually help debug.Yohann Ferreira2011-04-161-6/+6
* Fixed crash on first map updateThorbjørn Lindeijer2011-04-152-0/+16
* Fixed swapping of equipment and inventory slotsThorbjørn Lindeijer2011-04-131-3/+4
* Fixed equipment duplication when updating it.Yohann Ferreira2011-04-131-1/+7
* Initialize attribute base and cached modified valuesThorbjørn Lindeijer2011-04-101-0/+2
* Fixed infinite loop in deserializeCharacterDataThorbjørn Lindeijer2011-04-101-10/+5
* Fixing reading of drop rate from monsters.xmlStefan Dombrowski2011-04-041-2/+2
* Changed SYNC_BUFFER_SIZE to unsigned to avoid compiler warningThorbjørn Lindeijer2011-04-031-2/+5
* Split GameHandler::processMessage up into multiple functionsThorbjørn Lindeijer2011-04-022-394/+481
* Some ChatHandler cleanupsThorbjørn Lindeijer2011-04-024-121/+21
* Some cleanups related to syncing from game to account serverThorbjørn Lindeijer2011-04-024-35/+27
* Fixing account server crash when leaving guildStefan Dombrowski2011-03-311-1/+3
* Fixing selection of a character if lower slots are emptyStefan Dombrowski2011-03-301-1/+1
* Rely more on the functionality in XML::DocumentThorbjørn Lindeijer2011-03-247-79/+22
* Use a map to quickly find items and monsters by their nameThorbjørn Lindeijer2011-03-245-59/+90
* Fixed problems with loading XML files containing Windows newlinesThorbjørn Lindeijer2011-03-235-154/+37
* Simplify implementation of fileExistsThorbjørn Lindeijer2011-03-231-26/+8
* Renamed some members to adhere to naming standardThorbjørn Lindeijer2011-03-202-25/+25
* Introduced separate functions for item database loadingThorbjørn Lindeijer2011-03-203-299/+337
* Introduced ModifierLocation structThorbjørn Lindeijer2011-03-203-25/+41
* Introduced some functions for reading the attributes fileThorbjørn Lindeijer2011-03-202-148/+159
* Renaming stuff to make the code more readableThorbjørn Lindeijer2011-03-207-34/+36
* Moved defines.h and manaserv_protocol.h into 'common'Thorbjørn Lindeijer2011-03-2024-28/+29
* Some renamings to try to make things more readableThorbjørn Lindeijer2011-03-204-110/+146
* Use of uint64_t requires including C99 header stdint.hThorbjørn Lindeijer2011-03-201-0/+2
* General cleanups and code style fixesThorbjørn Lindeijer2011-03-209-125/+107
* Improved error handling in chr_shake_screen Lua functionThorbjørn Lindeijer2011-03-181-22/+10
* Improved @ban commandPhilipp Sehmisch2011-03-184-16/+43
* Micro-optimizations related to std::stringThorbjørn Lindeijer2011-03-1726-99/+109
* Path finding: Moved F cost from PathInfo to LocationThorbjørn Lindeijer2011-03-161-17/+15
* Allowed item names instead of IDs in @commandsPhilipp Sehmisch2011-03-164-41/+84
* Allowed monster names in @spawn commandPhilipp Sehmisch2011-03-164-17/+67
* Some code style cleanups in AutoAttack classThorbjørn Lindeijer2011-03-153-31/+77