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* Made the STL container -> LUA table wrappers more flexible.Philipp Sehmisch2009-08-252-19/+28
* Change status effects to prevent duplicationJared Adams2009-07-181-1/+52
* Adds scripted status effectsChuck Miller2009-07-171-0/+39
* Allow npc_choice to take tables of stringsJared Adams2009-07-121-3/+21
* Makes Skills non hard codedChuck Miller2009-07-031-11/+1
* Fixed a few code style issuesBjørn Lindeijer2009-05-241-4/+7
* Fixed compilation problem with GCC 4.4Bjørn Lindeijer2009-05-241-0/+1
* tmwserv - Warp fixBlue2009-05-051-3/+21
* Segfault correction luaBlue2009-05-031-0/+5
* tmwserv NPC String inputBlue2009-05-011-4/+21
* Mysql backend, lua and NPC handlerBlue2009-05-011-0/+47
* Standardize on the position of the const keywordBjørn Lindeijer2009-04-265-31/+34
* Merged MovingObject into the Being classBjørn Lindeijer2009-04-261-3/+3
* Fixed non combat beings taking damage. Added some debugging info on inserting...David Athay2009-04-221-0/+3
* Added a reference to the scripting documentation to lua.cppPhilipp Sehmisch2009-02-161-0/+7
* send hair and gender information in update look messages, set looks change fl...Roderic Morris2009-02-151-0/+2
* add hair style and color getting and setting to lua scriptsRoderic Morris2009-02-151-0/+91
* Removed testing.cpp because all of its functionality can now be covered by LU...Philipp Sehmisch2009-02-101-0/+8
* Implemented script binding item_drop to create floor items in the game world.Philipp Sehmisch2009-02-101-0/+37
* Fixed crash when passing illegal character handle to Lua binding chr_get_questPhilipp Sehmisch2009-01-311-0/+5
* Added on_remove callback to lua APIPhilipp Sehmisch2009-01-315-15/+31
* Added lua script binding chr_get_rights for querying the account level of a c...Philipp Sehmisch2009-01-251-0/+17
* Reduced the size of lua.cpp by putting the class LuaScript and the utility fu...Philipp Sehmisch2009-01-225-379/+522
* Added script command to get the id of the current map (requested by Invertika).Philipp Sehmisch2009-01-211-0/+13
* Made script error reports more informative and readablePhilipp Sehmisch2009-01-173-5/+17
* Add a function to return the type of a given beingJared Adams2009-01-061-0/+19
* Allows the damage struct to carry more then one used skillChuck Miller2008-11-261-1/+0
* Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer2008-11-163-6/+0
* Added sending post via NPC.David Athay2008-11-061-0/+23
* Added convenience wrappers for pushing various STL containers as tables to lu...Philipp Sehmisch2008-11-061-1/+141
* Added script bindings for manipulating the characters experience.Philipp Sehmisch2008-11-011-0/+74
* Script binding for spawning effets from scripts.Philipp Sehmisch2008-10-271-0/+30
* Added post callback for getting post.David Athay2008-10-241-3/+28
* Added functions for getting a being's name and attributes in scriptsDavid Athay2008-10-231-22/+74
* Added enabling and disabling NPCs.David Athay2008-10-221-1/+33
* Fixed NPC id bug. Changed time between server reconnection attempts.David Athay2008-10-221-0/+20
* move all scripts to scripts directory for content conversionRoderic Morris2008-10-211-1/+1
* changed function naming to be consistent with the rest of the script API and ...Philipp Sehmisch2008-07-071-3/+3
* Implemented death listener for scripting engine.Philipp Sehmisch2008-07-073-1/+68
* fix compile error, and improve guild related methodsRoderic Morris2008-06-261-1/+1
* small style change.Philipp Sehmisch2008-05-221-1/+1
* (no commit message)Philipp Sehmisch2008-05-221-16/+82
* Implemented NPC names. Implemented the theoretical possibility to have named ...Philipp Sehmisch2008-05-193-6/+22
* Implemented script bindings for making beings talk and sending private chat m...Philipp Sehmisch2008-05-071-2/+63
* Implemented script trigger areas which call a script function when an object ...Philipp Sehmisch2008-05-061-0/+50
* Fixed some compiler errors/warnings.Bjørn Lindeijer2008-04-201-1/+1
* Error messages in script callback functions are now handed to the lua interpr...Philipp Sehmisch2008-03-171-21/+35
* Added pathblocking rules to NPCs, added script bindings to query being positi...Philipp Sehmisch2008-03-151-0/+30
* Implemented script binding for controllig movement of beings and fixed a cras...Philipp Sehmisch2008-03-151-0/+31
* Fail gracefully on invalid monster IDs, don't leak monsters when called withoutBjørn Lindeijer2008-02-071-7/+17