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* Added equip lua script functions.Yohann Ferreira2012-01-101-0/+71
* Made all beings capable of having a genderErik Schilling2012-01-021-17/+21
* Merged three global script states into oneThorbjørn Lindeijer2011-11-074-59/+29
* Merge github.com:mana/manaservYohann Ferreira2011-11-013-1/+20
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| * Added function to determine the script engine by the file name extensionjurkan2011-10-232-0/+19
| * Fixed the get_level doxygen documentation.Yohann Ferreira2011-10-221-1/+1
| * Added the chr_get_level script function.Yohann Ferreira2011-10-221-0/+18
| * Added the chr_set_gender() script function.Yohann Ferreira2011-10-221-0/+20
* | Merge branch 'master' of github.com:mana/manaservYohann Ferreira2011-10-193-4/+156
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| * Made get_beings_in_circle capable of taking a being as argument.Erik Schilling2011-10-191-3/+16
| * Added script bindings for reading map objectsErik Schilling2011-10-153-1/+140
| * Made the npc_create() function use insertion enqueueing.Yohann Ferreira2011-09-281-4/+1
| * Allowed map names in chr_warp function.Erik Schilling2011-08-231-2/+6
| * Created function to make getting monsters easier in scripts.Erik Schilling2011-08-193-14/+16
| * Added LUA function for changing anger of monsters.Erik Schilling2011-08-181-0/+30
* | Added the chr_set_gender() script function.Yohann Ferreira2011-09-281-0/+20
* | Added the chr_get_level script function.Yohann Ferreira2011-09-281-0/+18
* | Made the monster removal not using queues to avoid a crash.Yohann Ferreira2011-08-301-4/+4
* | Made the npc_create() function use insertion enqueueing.Yohann Ferreira2011-08-261-4/+1
* | Merge branch 'equipment-fix' of github.com:Bertram25/manaservYohann Ferreira2011-08-251-4/+5
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| * \ Merge branch 'master' of git://gitorious.org/~bertram/mana/manaserv-equipment...Yohann Ferreira2011-08-111-4/+5
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| | * Merge branch 'master' of git://gitorious.org/mana/manaservYohann Ferreira2011-08-041-27/+100
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| | * \ Merge branch 'master' of git://gitorious.org/mana/manaservYohann Ferreira2011-08-041-159/+276
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| | * | | Removed the inventory delay mode for now.Yohann Ferreira2011-07-271-4/+5
* | | | | Allowed map names in chr_warp function.Erik Schilling2011-08-251-2/+6
* | | | | Created function to make getting monsters easier in scripts.Erik Schilling2011-08-253-14/+16
* | | | | Added LUA function for changing anger of monsters.Erik Schilling2011-08-181-0/+30
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* | | / Made chr_inv_count and npc_trade capable of taking a name or an id.Erik Schilling2011-08-101-3/+36
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* | | Added new LUA functions used to get items and monster names.Erik Schilling2011-08-041-0/+37
* | | Allowed names of items and monsters in scripts - part 1.Erik Schilling2011-08-041-27/+63
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* | Unified the lua.cpp documentation.Yohann Ferreira2011-08-031-162/+200
* | Added is_walkable lua function.Erik Schilling2011-08-031-0/+30
* | Added monster_remove lua function.Erik Schilling2011-08-031-0/+25
* | Added get_map_property lua function.Erik Schilling2011-08-031-0/+24
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* Added new lua function for calculating distances.Ablu2011-07-041-0/+32
* Added LUA function get_beings_in_rectangle.Ablu2011-07-021-0/+39
* Added Lua function for logging.Ablu2011-06-271-0/+16
* Added a simple crafting systemPhilipp Sehmisch2011-04-274-0/+63
* Improved error handling in chr_shake_screen Lua functionThorbjørn Lindeijer2011-03-181-22/+10
* Micro-optimizations related to std::stringThorbjørn Lindeijer2011-03-172-3/+3
* Script binding for the new screen shake effect.Philipp Sehmisch2011-03-141-0/+45
* Removed a bunch of silly documentationThorbjørn Lindeijer2011-03-122-9/+0
* Renamed GameState::insertSafe() to inserOrDelete.Yohann Ferreira2011-03-091-1/+1
* Made the monster creation delayed, to avoid crashing.Yohann Ferreira2011-03-091-5/+1
* Small fixes coming from my comment on issue #77.Yohann Ferreira2011-03-061-4/+4
* Implemented persistent world and map variablesPhilipp Sehmisch2011-03-041-1/+91
* Fixed enabling/disabling npcs by enqueuing the insertion.Yohann Ferreira2011-02-201-2/+1
* Fix basic money handling using the ATTR_GP attribute.Yohann Ferreira2011-02-111-4/+18
* Added lua attributes getters/setters thanks to Freeyorp.Yohann Ferreira2011-02-111-68/+155
* Implemented LUA binding to get the gender of a characterPhilipp Sehmisch2011-02-081-0/+17