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Erik Schilling
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src
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scripting
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script.cpp
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Author
Age
Files
Lines
*
Use nullptr instead of NULL everywhere
Erik Schilling
2013-04-27
1
-2
/
+2
*
Introduced Script::Context
Erik Schilling
2013-02-21
1
-8
/
+17
*
Replaced EventListener with signals based on libsigc++
Thorbjørn Lindeijer
2013-01-09
1
-2
/
+1
*
Fixed fastRemoveOne when the element isn't found
Thorbjørn Lindeijer
2012-03-16
1
-1
/
+1
*
Removed the create_npc wrapper and the last two NPC callbacks
Thorbjørn Lindeijer
2012-03-11
1
-1
/
+5
*
Moved the managing of NPC script coroutines into C++
Thorbjørn Lindeijer
2012-03-10
1
-1
/
+41
*
Added further missing callbacks
Erik Schilling
2012-03-03
1
-2
/
+16
*
Converted functions called by LuaScript to callbacks
Thorbjørn Lindeijer
2012-03-02
1
-2
/
+0
*
Use callbacks for handling character death and respawn
Thorbjørn Lindeijer
2012-03-02
1
-0
/
+2
*
Merged all the different Lua states into one
Thorbjørn Lindeijer
2012-03-02
1
-90
/
+0
*
Merged three global script states into one
Thorbjørn Lindeijer
2011-11-07
1
-14
/
+20
*
Added function to determine the script engine by the file name extension
jurkan
2011-10-23
1
-0
/
+18
*
Added a simple crafting system
Philipp Sehmisch
2011-04-27
1
-0
/
+14
*
Renamed .hpp files into .h for consistency.
Yohann Ferreira
2010-11-14
1
-3
/
+3
*
Pass a script name to Lua for proper reporting of error locations
Thorbjørn Lindeijer
2010-08-22
1
-2
/
+2
*
Rename some stuff to conform to naming conventions
Thorbjørn Lindeijer
2010-08-22
1
-7
/
+7
*
Added a simple sanity check to avoid a gameserver crash at login.
Yohann Ferreira
2010-07-23
1
-5
/
+11
*
Added LUA script bindings for manipulating the specials available to a charac...
Philipp Sehmisch
2010-07-09
1
-0
/
+30
*
Only skip the UTF-8 BOM for Lua scripts
Thorbjørn Lindeijer
2010-05-29
1
-3
/
+12
*
Changed and split up the default location for loading data
Thorbjørn Lindeijer
2010-05-16
1
-4
/
+4
*
Added a Byte Order Mask (BOM) filter to the ResourceManager.
Bertram
2010-04-25
1
-1
/
+2
*
Implemented global event function call to on_chr_death
Philipp Sehmisch
2010-04-11
1
-0
/
+17
*
Added global lua event script (only on_being_death_accept for now)
Philipp Sehmisch
2010-04-11
1
-0
/
+1
*
Update Copyright date for Manaserv.
Bertram
2010-02-07
1
-1
/
+1
*
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
2009-12-06
1
-7
/
+6
*
Standardize on the position of the const keyword
Bjørn Lindeijer
2009-04-26
1
-4
/
+5
*
Added on_remove callback to lua API
Philipp Sehmisch
2009-01-31
1
-1
/
+1
*
Made script error reports more informative and readable
Philipp Sehmisch
2009-01-17
1
-1
/
+5
*
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
2008-11-16
1
-2
/
+0
*
Implemented death listener for scripting engine.
Philipp Sehmisch
2008-07-07
1
-0
/
+5
*
Implemented NPC names. Implemented the theoretical possibility to have named ...
Philipp Sehmisch
2008-05-19
1
-1
/
+2
*
Made it compile with GCC 4.3
Guillaume Melquiond
2007-10-27
1
-0
/
+1
*
Cleaned both configuration and resource managers.
Guillaume Melquiond
2007-09-22
1
-3
/
+2
*
Prevented access to uninitialized engines.
Guillaume Melquiond
2007-08-20
1
-5
/
+8
*
Added helper functions for loading files and NPCs as scripts. Put Lua helpers...
Guillaume Melquiond
2007-08-15
1
-1
/
+24
*
Made it possible to load scripts from strings instead of files.
Guillaume Melquiond
2007-08-14
1
-7
/
+2
*
Added new scripting interface and Lua engine.
Guillaume Melquiond
2007-08-09
1
-0
/
+67