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Erik Schilling
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src
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scripting
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luautil.h
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Author
Age
Files
Lines
*
Converted Being into a Component
Erik Schilling
2013-04-11
1
-9
/
+8
*
Converted the Character class into a component
Erik Schilling
2013-04-11
1
-3
/
+3
*
Moved the Monster class to a Component
Erik Schilling
2013-04-03
1
-3
/
+2
*
Changed NPC to an NpcComponent added to a Being
Thorbjørn Lindeijer
2013-03-25
1
-3
/
+2
*
Micro-optimizations for pushing strings to Lua
Thorbjørn Lindeijer
2013-01-09
1
-2
/
+2
*
Added support for Lua 5.2
Thorbjørn Lindeijer
2013-01-09
1
-1
/
+10
*
Added script binds for getting attack information
Erik Schilling
2013-01-08
1
-1
/
+9
*
Fixed an error message and inlined some one-liners
Thorbjørn Lindeijer
2012-07-21
1
-8
/
+28
*
Removed raiseScriptError
Thorbjørn Lindeijer
2012-07-21
1
-3
/
+0
*
Some small optimizations in Lua helper functions
Thorbjørn Lindeijer
2012-05-06
1
-6
/
+3
*
Renamed Thing to Entity
Thorbjørn Lindeijer
2012-04-04
1
-2
/
+2
*
Enhanced special support
Erik Schilling
2012-04-04
1
-0
/
+4
*
Made skill related function capable of taking the skill name as parameter
Erik Schilling
2012-03-17
1
-0
/
+1
*
Moved the managing of NPC script coroutines into C++
Thorbjørn Lindeijer
2012-03-10
1
-1
/
+4
*
Added a function that returns the current map or raises an error
Thorbjørn Lindeijer
2012-03-07
1
-0
/
+5
*
Improved Lua API argument checking
Thorbjørn Lindeijer
2012-03-05
1
-0
/
+4
*
Improved handling of item and monster class parameters
Thorbjørn Lindeijer
2012-03-03
1
-4
/
+10
*
Use callbacks for items, monsters and status effects
Thorbjørn Lindeijer
2012-03-03
1
-7
/
+16
*
Added a generic Lua user data cache
Thorbjørn Lindeijer
2012-02-03
1
-7
/
+45
*
Use a full user data object for MapObject references
Thorbjørn Lindeijer
2012-01-31
1
-2
/
+64
*
Fixed some lua_newtable/createtable usage
Thorbjørn Lindeijer
2012-01-30
1
-3
/
+3
*
Added script bindings for reading map objects
Erik Schilling
2011-10-15
1
-1
/
+4
*
Created function to make getting monsters easier in scripts.
Erik Schilling
2011-08-19
1
-0
/
+2
*
Renamed .hpp files into .h for consistency.
Yohann Ferreira
2010-11-14
1
-0
/
+126