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path: root/src/scripting/lua.cpp
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* Added lua script binding chr_get_rights for querying the account level of a c...Philipp Sehmisch2009-01-251-0/+17
* Reduced the size of lua.cpp by putting the class LuaScript and the utility fu...Philipp Sehmisch2009-01-221-379/+68
* Added script command to get the id of the current map (requested by Invertika).Philipp Sehmisch2009-01-211-0/+13
* Made script error reports more informative and readablePhilipp Sehmisch2009-01-171-3/+8
* Add a function to return the type of a given beingJared Adams2009-01-061-0/+19
* Allows the damage struct to carry more then one used skillChuck Miller2008-11-261-1/+0
* Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer2008-11-161-2/+0
* Added sending post via NPC.David Athay2008-11-061-0/+23
* Added convenience wrappers for pushing various STL containers as tables to lu...Philipp Sehmisch2008-11-061-1/+141
* Added script bindings for manipulating the characters experience.Philipp Sehmisch2008-11-011-0/+74
* Script binding for spawning effets from scripts.Philipp Sehmisch2008-10-271-0/+30
* Added post callback for getting post.David Athay2008-10-241-3/+28
* Added functions for getting a being's name and attributes in scriptsDavid Athay2008-10-231-22/+74
* Added enabling and disabling NPCs.David Athay2008-10-221-1/+33
* Fixed NPC id bug. Changed time between server reconnection attempts.David Athay2008-10-221-0/+20
* move all scripts to scripts directory for content conversionRoderic Morris2008-10-211-1/+1
* changed function naming to be consistent with the rest of the script API and ...Philipp Sehmisch2008-07-071-3/+3
* Implemented death listener for scripting engine.Philipp Sehmisch2008-07-071-0/+41
* fix compile error, and improve guild related methodsRoderic Morris2008-06-261-1/+1
* small style change.Philipp Sehmisch2008-05-221-1/+1
* (no commit message)Philipp Sehmisch2008-05-221-16/+82
* Implemented NPC names. Implemented the theoretical possibility to have named ...Philipp Sehmisch2008-05-191-4/+14
* Implemented script bindings for making beings talk and sending private chat m...Philipp Sehmisch2008-05-071-2/+63
* Implemented script trigger areas which call a script function when an object ...Philipp Sehmisch2008-05-061-0/+50
* Fixed some compiler errors/warnings.Bjørn Lindeijer2008-04-201-1/+1
* Error messages in script callback functions are now handed to the lua interpr...Philipp Sehmisch2008-03-171-21/+35
* Added pathblocking rules to NPCs, added script bindings to query being positi...Philipp Sehmisch2008-03-151-0/+30
* Implemented script binding for controllig movement of beings and fixed a cras...Philipp Sehmisch2008-03-151-0/+31
* Fail gracefully on invalid monster IDs, don't leak monsters when called withoutBjørn Lindeijer2008-02-071-7/+17
* Implemented LUA callback function for creating monsters.Philipp Sehmisch2008-02-071-0/+36
* Robustified code with respect to insertion failures.Guillaume Melquiond2007-09-231-1/+4
* Changed delayed events to an explicit interface.Guillaume Melquiond2007-09-231-4/+2
* Implemented quest variables.Guillaume Melquiond2007-08-281-1/+70
* Removed useless function prefixes. Commented Lua internal variables.Guillaume Melquiond2007-08-201-15/+15
* Defined two helper functions to abstract away money being available underBjørn Lindeijer2007-08-201-2/+8
* Allowed Lua scripts to query and change money.Guillaume Melquiond2007-08-191-3/+16
* Added Lua function for trading between players and NPCs.Guillaume Melquiond2007-08-171-24/+37
* Added helper functions for loading files and NPCs as scripts. Put Lua helpers...Guillaume Melquiond2007-08-151-0/+1
* Made it possible to load scripts from strings instead of files.Guillaume Melquiond2007-08-141-32/+25
* Implemented buy/sell handler.Guillaume Melquiond2007-08-131-0/+32
* Prevented scripts from inserting buggy items in inventories.Guillaume Melquiond2007-08-111-8/+11
* Added Lua functions for handling inventories.Guillaume Melquiond2007-08-111-5/+100
* Removed colon in NPC choice messages.Guillaume Melquiond2007-08-101-4/+11
* Added Lua function for warping people around.Guillaume Melquiond2007-08-101-0/+38
* Moved creation of testing NPC from C++ to Lua.Guillaume Melquiond2007-08-091-8/+45
* Converted testing NPC to Lua.Guillaume Melquiond2007-08-091-2/+84
* Converted NPC class to scripting engine.Guillaume Melquiond2007-08-091-6/+11
* Added new scripting interface and Lua engine.Guillaume Melquiond2007-08-091-0/+145