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Erik Schilling
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game-server
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Author
Age
Files
Lines
*
Fixed syntax error (added missing '{')
Thorbjørn Lindeijer
2013-01-08
1
-0
/
+1
*
Added Vulnerabilities for monsters
Erik Schilling
2013-01-08
3
-1
/
+28
*
Work on (Auto)Attack system.
Erik Schilling
2013-01-08
15
-465
/
+577
*
Rename AutoAttack to Attack
Erik Schilling
2013-01-08
8
-47
/
+47
*
Moved order of sending gender
Erik Schilling
2012-10-11
1
-3
/
+1
*
Extended warnings for parsing warps
Erik Schilling
2012-09-22
1
-1
/
+1
*
Fixed marking map as activated
Erik Schilling
2012-09-22
2
-19
/
+40
*
Allow map objects as warp targets
Erik Schilling
2012-09-02
3
-14
/
+57
*
Dropped .gz suffix for maps
Erik Schilling
2012-09-02
1
-2
/
+0
*
Fixed issues with removing attribute modifiers
Thorbjørn Lindeijer
2012-08-10
1
-4
/
+5
*
Allow monster name in <drop> tag
Erik Schilling
2012-08-06
1
-3
/
+17
*
Fixed the atinit function
Erik Schilling
2012-08-05
1
-0
/
+2
*
Fixed recalculation of base attributes
Erik Schilling
2012-08-05
1
-7
/
+7
*
Remove resetEffects; move it to destructor in ItemClass.
Stefan Beller
2012-08-05
2
-18
/
+20
*
Fixup segfault at shutdown of gameserver.
Stefan Beller
2012-08-05
1
-5
/
+1
*
Correct updating the old position of beings.
Stefan Beller
2012-08-05
1
-4
/
+4
*
Prevent characters from using specials after death
Erik Schilling
2012-08-04
1
-0
/
+6
*
Fixed dead characters being able to use items.
Erik Schilling
2012-08-03
1
-0
/
+4
*
Made the character not colliding with monsters.
Erik Schilling
2012-08-03
1
-1
/
+1
*
Correct further int lengthes.
Stefan Beller
2012-08-02
1
-2
/
+2
*
Gameserver raise attribute: correct integer size.
Stefan Beller
2012-07-31
1
-1
/
+1
*
Make Attributes modifiable by client again.
Stefan Beller
2012-07-31
1
-1
/
+2
*
Fix Inventory::getNewEquipItemInstance to yield really unique ids.
Stefan Beller
2012-07-31
1
-9
/
+8
*
Added lua binds for issuing request of quest variable + bind for trying to re...
Erik Schilling
2012-07-17
3
-11
/
+67
*
Added script binds to get full monster anger list + drop anger of monsters
Erik Schilling
2012-07-17
1
-0
/
+3
*
Made sure the map is set for trigger scripts
Erik Schilling
2012-07-11
1
-0
/
+1
*
Added bind for setting login callback
Erik Schilling
2012-07-08
3
-0
/
+14
*
Collisiondetection: Removing commented code.
Stefan Beller
2012-06-22
1
-118
/
+0
*
Fixed handling of skills
Erik Schilling
2012-05-25
2
-9
/
+1
*
Fixed type of returned value from MapReader::readMap
Thorbjørn Lindeijer
2012-05-06
1
-1
/
+1
*
Added debugging mode to the protocol
Thorbjørn Lindeijer
2012-05-05
2
-0
/
+5
*
Removed not needed trigger for specialupdate when INT attribute changed.
Erik Schilling
2012-04-18
1
-4
/
+0
*
Fixed compiler warning about non-virtual destructor
Thorbjørn Lindeijer
2012-04-14
1
-0
/
+2
*
Introduced a Timeout class for counting down without counting
Thorbjørn Lindeijer
2012-04-14
10
-142
/
+219
*
Fixed issues with server behind router
Erik Schilling
2012-04-12
1
-1
/
+3
*
Adding monster::on_damage callback
Stefan Beller
2012-04-04
2
-0
/
+24
*
Renamed Thing to Entity
Thorbjørn Lindeijer
2012-04-04
19
-90
/
+88
*
Enhanced special support
Erik Schilling
2012-04-04
8
-101
/
+713
*
Some general cleanups and merged Being::perform() into update()
Thorbjørn Lindeijer
2012-03-26
7
-114
/
+104
*
Fixed restoring of persistent floor items
Thorbjørn Lindeijer
2012-03-21
1
-1
/
+1
*
Fixed finding characters by name
Thorbjørn Lindeijer
2012-03-20
1
-1
/
+1
*
Made skill related function capable of taking the skill name as parameter
Erik Schilling
2012-03-17
2
-4
/
+16
*
Added map update function, moved schedules there to keep map context
Erik Schilling
2012-03-17
3
-29
/
+35
*
Fixed remaining compiler warnings
Thorbjørn Lindeijer
2012-03-16
5
-10
/
+10
*
Fixed Inventory::unequipItem function
Thorbjørn Lindeijer
2012-03-16
1
-1
/
+1
*
Added get_character_by_name lua bind
Erik Schilling
2012-03-14
4
-48
/
+25
*
Added script bind to set walkmask for beings
Erik Schilling
2012-03-13
8
-28
/
+21
*
Removed the create_npc wrapper and the last two NPC callbacks
Thorbjørn Lindeijer
2012-03-11
5
-30
/
+100
*
Added callbacks for map/worldvar changes
Erik Schilling
2012-03-11
4
-0
/
+77
*
Moved the managing of NPC script coroutines into C++
Thorbjørn Lindeijer
2012-03-10
8
-68
/
+102
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