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* Some general cleanups and merged Being::perform() into update()Thorbjørn Lindeijer2012-03-267-114/+104
* Fixed restoring of persistent floor itemsThorbjørn Lindeijer2012-03-211-1/+1
* Fixed finding characters by nameThorbjørn Lindeijer2012-03-201-1/+1
* Made skill related function capable of taking the skill name as parameterErik Schilling2012-03-172-4/+16
* Added map update function, moved schedules there to keep map contextErik Schilling2012-03-173-29/+35
* Fixed remaining compiler warningsThorbjørn Lindeijer2012-03-165-10/+10
* Fixed Inventory::unequipItem functionThorbjørn Lindeijer2012-03-161-1/+1
* Added get_character_by_name lua bindErik Schilling2012-03-144-48/+25
* Added script bind to set walkmask for beingsErik Schilling2012-03-138-28/+21
* Removed the create_npc wrapper and the last two NPC callbacksThorbjørn Lindeijer2012-03-115-30/+100
* Added callbacks for map/worldvar changesErik Schilling2012-03-114-0/+77
* Moved the managing of NPC script coroutines into C++Thorbjørn Lindeijer2012-03-108-68/+102
* Removed space before ;Erik Schilling2012-03-101-1/+1
* Added @effect commandErik Schilling2012-03-051-0/+48
* Added lua function for getting pvp status of mapErik Schilling2012-03-051-2/+2
* Added possibility to make a being attack an other beingErik Schilling2012-03-053-28/+28
* Removed the last direct call to global script functionThorbjørn Lindeijer2012-03-032-7/+15
* Use callbacks for items, monsters and status effectsThorbjørn Lindeijer2012-03-0310-90/+139
* Added further missing callbacksErik Schilling2012-03-034-14/+68
* Converted functions called by LuaScript to callbacksThorbjørn Lindeijer2012-03-024-9/+11
* Use callbacks for handling character death and respawnThorbjørn Lindeijer2012-03-022-5/+33
* Merged all the different Lua states into oneThorbjørn Lindeijer2012-03-0214-160/+89
* Fixed bug with erasing the last status effectThorbjørn Lindeijer2012-02-281-3/+9
* Prevent calculating movement of being further if it does not moveErik Schilling2012-02-271-0/+4
* Fixed compilation again + some more code cleanupErik Schilling2012-02-271-1/+1
* Some random code cleanupErik Schilling2012-02-261-33/+25
* Clear the gid flags before processing themThorbjørn Lindeijer2012-02-032-12/+21
* Added a way to specify the min and max attributes values.Yohann Ferreira2012-02-028-49/+129
* Removed logging of chatErik Schilling2012-01-221-3/+0
* Made @announce fully functionalErik Schilling2012-01-211-7/+8
* Fixed the chr_inv_count function to handle equipment.Yohann Ferreira2012-01-182-10/+37
* Made the game server execute the chr_respawn_accept script evenYohann Ferreira2012-01-104-19/+52
* Added unequip lua script functions.Yohann Ferreira2012-01-102-0/+46
* Added equip lua script functions.Yohann Ferreira2012-01-102-1/+16
* Fixed code not getting executed since it was behind a returnErik Schilling2012-01-031-1/+1
* Made all beings capable of having a genderErik Schilling2012-01-028-24/+29
* Added @skills command which lists all skillsErik Schilling2011-12-041-0/+41
* Prevented the equipment to remove the item when something went wrong.Yohann Ferreira2011-11-121-10/+12
* Made the server warn the player when equip/unequip failed.Yohann Ferreira2011-11-121-4/+15
* Merged three global script states into oneThorbjørn Lindeijer2011-11-073-9/+9
* Small cleanups in utils::TimerThorbjørn Lindeijer2011-11-071-1/+1
* Added @permissions commandErik Schilling2011-11-021-18/+47
* Removed the inventory checkThorbjørn Lindeijer2011-11-011-46/+0
* Have one place where the Configuration is initializedThorbjørn Lindeijer2011-11-011-44/+12
* Merge github.com:mana/manaservYohann Ferreira2011-11-016-20/+51
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| * Made @money functional again.Erik Schilling2011-10-231-6/+5
| * Added function to determine the script engine by the file name extensionjurkan2011-10-234-11/+41
| * Added a default skill id getter in the skill manager.Yohann Ferreira2011-10-221-0/+4
| * Officially added the being gender to the protocol.Yohann Ferreira2011-10-222-5/+19
* | .find() -> .value due to recent API changes.Yohann Ferreira2011-10-221-1/+1