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Erik Schilling
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Author
Age
Files
Lines
*
Implemented monster mutation.
Philipp Sehmisch
2008-02-13
3
-6
/
+29
*
Movement speed in monsters.xml is now interpreted as pixels per second instea...
Philipp Sehmisch
2008-02-12
1
-3
/
+3
*
Implemented getting size and speed from monster.xml
Philipp Sehmisch
2008-02-11
3
-36
/
+48
*
arts of monster behavior are now read from monsters.xml.
Philipp Sehmisch
2008-02-07
3
-18
/
+63
*
Exp reward for killing monsters is now read from monster database.
Philipp Sehmisch
2008-02-06
3
-6
/
+28
*
obeying "80 characters per row" coding style rule.
Philipp Sehmisch
2008-02-06
1
-10
/
+21
*
Monster base attributes are now read from monsters.xml.
Philipp Sehmisch
2008-02-06
3
-6
/
+48
*
Added weapon skill system and leveling system.
Philipp Sehmisch
2008-01-28
9
-79
/
+407
*
The direction of attacking beings is now transmitted together with attack mes...
Philipp Sehmisch
2008-01-24
1
-0
/
+1
*
Made the gameserver work more and complain less about not having enough time.
Philipp Sehmisch
2008-01-23
1
-4
/
+8
*
Fixed "immortal monster" bug.
Philipp Sehmisch
2008-01-23
1
-8
/
+4
*
Fixed account server compiling.
Philipp Sehmisch
2008-01-10
1
-0
/
+4
*
Item types and weapon types are now identified by name instead of numbers in ...
Philipp Sehmisch
2008-01-10
3
-44
/
+107
*
Player characters and monsters now attack with different ranges and angles (p...
Philipp Sehmisch
2008-01-07
5
-13
/
+20
*
Implemented some of the game mechanics we decided to use. The clients now onl...
Philipp Sehmisch
2008-01-07
5
-48
/
+64
*
Updated attribute system to the latest design decisions (removed charisma, ke...
Philipp Sehmisch
2007-12-18
1
-1
/
+0
*
Improved warning message on spawning.
Guillaume Melquiond
2007-11-13
1
-3
/
+4
*
Trimed script filenames from spaces.
Guillaume Melquiond
2007-11-13
1
-2
/
+4
*
Made it compile with GCC 4.3
Guillaume Melquiond
2007-10-27
5
-22
/
+31
*
Removed obsolete data files.
Guillaume Melquiond
2007-10-18
1
-2
/
+0
*
Ported monster database.
Eugenio Favalli
2007-09-27
1
-1
/
+1
*
Robustified code with respect to insertion failures.
Guillaume Melquiond
2007-09-23
5
-28
/
+94
*
Changed delayed events to an explicit interface.
Guillaume Melquiond
2007-09-23
6
-66
/
+103
*
Cleaned both configuration and resource managers.
Guillaume Melquiond
2007-09-22
8
-35
/
+235
*
Added global accounting of beings.
Guillaume Melquiond
2007-09-16
3
-2
/
+52
*
Cleaned game-server handler a bit before adding statistics.
Guillaume Melquiond
2007-09-16
1
-1
/
+1
*
Spawn rate and limit are now read from map files and really fixed size of spa...
Eugenio Favalli
2007-09-10
3
-9
/
+31
*
Dimensionless spawn points now spawn over the whole map.
Eugenio Favalli
2007-09-10
1
-3
/
+5
*
Implemented "ban" remote command.
Guillaume Melquiond
2007-08-31
3
-0
/
+32
*
Implemented "reload" remote command.
Guillaume Melquiond
2007-08-31
5
-24
/
+113
*
Fixed compile error by reverting to old constructor syntax.
Guillaume Melquiond
2007-08-30
1
-1
/
+1
*
Fixed handling of account levels.
Guillaume Melquiond
2007-08-29
1
-2
/
+2
*
Replaced event system. Fixed race condition between quest variable recovery a...
Guillaume Melquiond
2007-08-29
15
-154
/
+336
*
Implemented "goto" and "recall" remote commands.
Guillaume Melquiond
2007-08-29
1
-0
/
+18
*
Completed handler for admin commands, so that they can also touch local players.
Guillaume Melquiond
2007-08-29
3
-2
/
+35
*
Commented non-compliant coding.
Guillaume Melquiond
2007-08-29
1
-0
/
+5
*
Implemented quest variables.
Guillaume Melquiond
2007-08-28
5
-3
/
+249
*
Removed extensions from map names.
Guillaume Melquiond
2007-08-27
1
-2
/
+7
*
Added support for uncompressed map files and compressed layers.
Guillaume Melquiond
2007-08-27
1
-80
/
+105
*
Enabled loading of npcs and scripts from map files.
Eugenio Favalli
2007-08-27
2
-53
/
+128
*
Implemented "spawn" remote command.
Guillaume Melquiond
2007-08-27
1
-0
/
+33
*
Implemented "drop" remote command.
Guillaume Melquiond
2007-08-27
1
-15
/
+54
*
Implemented "money" remote command.
Guillaume Melquiond
2007-08-27
1
-0
/
+30
*
Added support for user commands. Implemented "warp" and "item".
Guillaume Melquiond
2007-08-27
3
-0
/
+241
*
Implemented use of items, e.g. food.
Guillaume Melquiond
2007-08-19
6
-72
/
+45
*
Added support for protective equipment.
Guillaume Melquiond
2007-08-19
10
-32
/
+190
*
First part of a patch for completing the RPG system (character attributes) of...
Guillaume Melquiond
2007-08-18
15
-375
/
+410
*
Marked internal member as private.
Guillaume Melquiond
2007-08-17
1
-7
/
+8
*
Handled multiple connections by allowing client to take over characters.
Guillaume Melquiond
2007-08-17
3
-14
/
+44
*
Marked internal variables of Lua scripts as local.
Guillaume Melquiond
2007-08-15
1
-3
/
+3
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