Commit message (Expand) | Author | Age | Files | Lines | |
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* | Singleton managers do not need stateful classes. Changed them to namespace in... | Guillaume Melquiond | 2007-07-07 | 1 | -1/+1 |
* | Simplified code by using map pointers only, instead of using both map IDs and... | Guillaume Melquiond | 2007-07-07 | 1 | -10/+2 |
* | Separated the Thing and MovingObject classes from the Object module. | Bjørn Lindeijer | 2007-03-30 | 1 | -1/+3 |
* | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 2007-03-14 | 1 | -1/+1 |
* | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 2007-01-03 | 1 | -1/+1 |
* | Removed obsolete files. Added a generic trigger system. | Guillaume Melquiond | 2007-01-02 | 1 | -0/+55 |