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* Singleton managers do not need stateful classes. Changed them to namespace in...Guillaume Melquiond2007-07-071-1/+1
* Simplified code by using map pointers only, instead of using both map IDs and...Guillaume Melquiond2007-07-071-10/+2
* Separated the Thing and MovingObject classes from the Object module.Bjørn Lindeijer2007-03-301-1/+3
* Modified the game-server to use AbstractCharacterData, some renamingRogier Polak2007-03-141-1/+1
* Split persistent player data from game server data. Enabled inventory code back.Guillaume Melquiond2007-01-031-1/+1
* Removed obsolete files. Added a generic trigger system.Guillaume Melquiond2007-01-021-0/+55