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Erik Schilling
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src
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game-server
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state.hpp
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Author
Age
Files
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*
Update Copyright date for Manaserv.
Bertram
2010-02-07
1
-1
/
+1
*
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
2009-12-06
1
-7
/
+6
*
Removed "TMW" and "TMWSERV" from header guards
Thorbjørn Lindeijer
2009-12-06
1
-2
/
+2
*
Standardize on the position of the const keyword
Bjørn Lindeijer
2009-04-26
1
-2
/
+2
*
Merged MovingObject into the Being class
Bjørn Lindeijer
2009-04-26
1
-13
/
+13
*
Added @announce
David Athay
2009-01-12
1
-0
/
+5
*
Added bandwidth monitoring
David Athay
2008-11-19
1
-1
/
+1
*
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
2008-11-16
1
-2
/
+0
*
Implemented script bindings for making beings talk and sending private chat m...
Philipp Sehmisch
2008-05-07
1
-1
/
+8
*
Robustified code with respect to insertion failures.
Guillaume Melquiond
2007-09-23
1
-1
/
+14
*
Changed delayed events to an explicit interface.
Guillaume Melquiond
2007-09-23
1
-17
/
+27
*
Singleton managers do not need stateful classes. Changed them to namespace in...
Guillaume Melquiond
2007-07-07
1
-53
/
+28
*
Simplified code by using map pointers only, instead of using both map IDs and...
Guillaume Melquiond
2007-07-07
1
-18
/
+2
*
Made a start with having monsters spawn using a SpawnArea.
Bjørn Lindeijer
2007-03-31
1
-0
/
+1
*
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
2007-03-14
1
-3
/
+3
*
Removed obsolete files. Added a generic trigger system.
Guillaume Melquiond
2007-01-02
1
-6
/
+11
*
Almost a complete implementation for warping players between servers.
Guillaume Melquiond
2006-12-30
1
-6
/
+30
*
Removed reference-counted pointers from the game server.
Guillaume Melquiond
2006-12-30
1
-2
/
+2
*
Made attack code pixel-based and faster. Split State::update. Improved
Guillaume Melquiond
2006-12-30
1
-27
/
+37
*
Physically split the server into one tmwserv-acount program (account +
Guillaume Melquiond
2006-12-29
1
-0
/
+77