Commit message (Expand) | Author | Age | Files | Lines | |
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* | Replaced event system. Fixed race condition between quest variable recovery a... | Guillaume Melquiond | 2007-08-29 | 1 | -15/+9 |
* | First part of a patch for completing the RPG system (character attributes) of... | Guillaume Melquiond | 2007-08-18 | 1 | -13/+6 |
* | Sent proper monster identifiers. | Guillaume Melquiond | 2007-07-23 | 1 | -0/+12 |
* | Added monster drops. | Guillaume Melquiond | 2007-07-08 | 1 | -2/+40 |
* | Implemented basic monster AI and fixed a stability problem caused by the spaw... | Philipp Sehmisch | 2007-06-30 | 1 | -3/+61 |
* | Added a DeathListener interface, which the SpawnArea now uses to get notified | Bjørn Lindeijer | 2007-03-31 | 1 | -1/+1 |
* | Made a start with having monsters spawn using a SpawnArea. | Bjørn Lindeijer | 2007-03-31 | 1 | -66/+66 |
* | repaired some svn errors | Philipp Sehmisch | 2007-03-30 | 1 | -86/+3 |
* | Renamed "Controlled" to "Monster" and moved it into the game-server directory. | Philipp Sehmisch | 2007-03-30 | 1 | -0/+149 |