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* Replaced event system. Fixed race condition between quest variable recovery a...Guillaume Melquiond2007-08-291-15/+9
* First part of a patch for completing the RPG system (character attributes) of...Guillaume Melquiond2007-08-181-13/+6
* Sent proper monster identifiers.Guillaume Melquiond2007-07-231-0/+12
* Added monster drops.Guillaume Melquiond2007-07-081-2/+40
* Implemented basic monster AI and fixed a stability problem caused by the spaw...Philipp Sehmisch2007-06-301-3/+61
* Added a DeathListener interface, which the SpawnArea now uses to get notifiedBjørn Lindeijer2007-03-311-1/+1
* Made a start with having monsters spawn using a SpawnArea.Bjørn Lindeijer2007-03-311-66/+66
* repaired some svn errorsPhilipp Sehmisch2007-03-301-86/+3
* Renamed "Controlled" to "Monster" and moved it into the game-server directory.Philipp Sehmisch2007-03-301-0/+149