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Erik Schilling
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src
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game-server
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monster.h
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Author
Age
Files
Lines
*
Changed the attack message to send the attack id.
Yohann Ferreira
2011-06-17
1
-2
/
+2
*
Allow monsters to drop multiple items
Stefan Dombrowski
2011-05-26
1
-6
/
+1
*
Moved defines.h and manaserv_protocol.h into 'common'
Thorbjørn Lindeijer
2011-03-20
1
-1
/
+1
*
Micro-optimizations related to std::string
Thorbjørn Lindeijer
2011-03-17
1
-2
/
+1
*
Allowed monster names in @spawn command
Philipp Sehmisch
2011-03-16
1
-0
/
+15
*
Some code style cleanups in AutoAttack class
Thorbjørn Lindeijer
2011-03-15
1
-1
/
+1
*
Removed a bunch of silly documentation
Thorbjørn Lindeijer
2011-03-12
1
-7
/
+0
*
Split path finding out of the Map class
Thorbjørn Lindeijer
2011-03-11
1
-2
/
+2
*
Fixed doc about stroll range, which is coded in pixels.
Yohann Ferreira
2011-02-16
1
-2
/
+2
*
Made the monsters' attributes compute fine again.
Yohann Ferreira
2011-01-30
1
-1
/
+8
*
Moved parts needing to be in sync with the client in protocol.h.
Yohann Ferreira
2010-12-29
1
-2
/
+2
*
Renamed .hpp files into .h for consistency.
Yohann Ferreira
2010-11-14
1
-0
/
+351