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path: root/src/game-server/monster.h
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* Changed the attack message to send the attack id.Yohann Ferreira2011-06-171-2/+2
* Allow monsters to drop multiple itemsStefan Dombrowski2011-05-261-6/+1
* Moved defines.h and manaserv_protocol.h into 'common'Thorbjørn Lindeijer2011-03-201-1/+1
* Micro-optimizations related to std::stringThorbjørn Lindeijer2011-03-171-2/+1
* Allowed monster names in @spawn commandPhilipp Sehmisch2011-03-161-0/+15
* Some code style cleanups in AutoAttack classThorbjørn Lindeijer2011-03-151-1/+1
* Removed a bunch of silly documentationThorbjørn Lindeijer2011-03-121-7/+0
* Split path finding out of the Map classThorbjørn Lindeijer2011-03-111-2/+2
* Fixed doc about stroll range, which is coded in pixels.Yohann Ferreira2011-02-161-2/+2
* Made the monsters' attributes compute fine again.Yohann Ferreira2011-01-301-1/+8
* Moved parts needing to be in sync with the client in protocol.h.Yohann Ferreira2010-12-291-2/+2
* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-0/+351