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Erik Schilling
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src
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game-server
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mapcomposite.cpp
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Author
Age
Files
Lines
*
Extended warnings for parsing warps
Erik Schilling
2012-09-22
1
-1
/
+1
*
Fixed marking map as activated
Erik Schilling
2012-09-22
1
-19
/
+36
*
Allow map objects as warp targets
Erik Schilling
2012-09-02
1
-13
/
+50
*
Dropped .gz suffix for maps
Erik Schilling
2012-09-02
1
-2
/
+0
*
Fixed the atinit function
Erik Schilling
2012-08-05
1
-0
/
+2
*
Renamed Thing to Entity
Thorbjørn Lindeijer
2012-04-04
1
-13
/
+13
*
Some general cleanups and merged Being::perform() into update()
Thorbjørn Lindeijer
2012-03-26
1
-6
/
+0
*
Added map update function, moved schedules there to keep map context
Erik Schilling
2012-03-17
1
-0
/
+30
*
Removed the create_npc wrapper and the last two NPC callbacks
Thorbjørn Lindeijer
2012-03-11
1
-0
/
+2
*
Added callbacks for map/worldvar changes
Erik Schilling
2012-03-11
1
-0
/
+35
*
Added further missing callbacks
Erik Schilling
2012-03-03
1
-4
/
+13
*
Merged all the different Lua states into one
Thorbjørn Lindeijer
2012-03-02
1
-45
/
+12
*
Merged three global script states into one
Thorbjørn Lindeijer
2011-11-07
1
-2
/
+2
*
Added function to determine the script engine by the file name extension
jurkan
2011-10-23
1
-8
/
+31
*
Took interpreting the objects out of the map reader
Thorbjørn Lindeijer
2011-10-19
1
-27
/
+180
*
Micro-optimizations related to std::string
Thorbjørn Lindeijer
2011-03-17
1
-2
/
+2
*
Small fixes coming from my comment on issue #77.
Yohann Ferreira
2011-03-06
1
-6
/
+6
*
Implemented persistent world and map variables
Philipp Sehmisch
2011-03-04
1
-0
/
+26
*
Removed the superfluous point struct.
Yohann Ferreira
2011-01-09
1
-1
/
+1
*
Renamed .hpp files into .h for consistency.
Yohann Ferreira
2010-11-14
1
-5
/
+5
*
Dehardcode the tileWidth and height, except for the speed conversion.
Yohann Ferreira
2010-10-17
1
-2
/
+4
*
Reordered the manaserv.xml.example file and made related code cleanups.
Yohann Ferreira
2010-09-15
1
-6
/
+6
*
Remove empty LOG print when deallocating
Chuck Miller
2010-04-02
1
-2
/
+0
*
Remove unneed debug output
Chuck Miller
2010-03-30
1
-1
/
+0
*
Removed some unnecessary log messages
Philipp Sehmisch
2010-02-23
1
-2
/
+2
*
Update Copyright date for Manaserv.
Bertram
2010-02-07
1
-1
/
+1
*
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
2009-12-06
1
-7
/
+6
*
Prevent Actors from getting ID 0
Jared Adams
2009-07-10
1
-0
/
+1
*
Fixes crashes that sometimes happens when allocate and deallocating from map ...
Chuck Miller
2009-05-29
1
-29
/
+29
*
Fix crash caused by non-removal of target.
David Athay
2009-05-20
1
-12
/
+17
*
Standardize on the position of the const keyword
Bjørn Lindeijer
2009-04-26
1
-13
/
+17
*
Merged MovingObject into the Being class
Bjørn Lindeijer
2009-04-26
1
-28
/
+28
*
Merge branch 'master' of git@gitorious.org:tmwserv/mainline
David Athay
2009-03-30
1
-0
/
+9
|
\
|
*
Added config option to set default PvP mode
Philipp Sehmisch
2009-03-24
1
-0
/
+3
|
*
Implemented the possibility to have maps with or without PvP combat.
Philipp Sehmisch
2009-03-19
1
-0
/
+6
*
|
Added debugging
David Athay
2009-03-30
1
-0
/
+7
|
/
*
Moved MapContent into header file.
David Athay
2009-01-28
1
-118
/
+24
*
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
2008-11-16
1
-2
/
+0
*
Fixed NPC id bug. Changed time between server reconnection attempts.
David Athay
2008-10-22
1
-1
/
+1
*
Improved helper functions for Lua scripts. Associated scripts to maps.
Guillaume Melquiond
2007-08-10
1
-3
/
+8
*
Revert to the old pathfinding system without collision with beings, as the ne...
Guillaume Melquiond
2007-07-28
1
-4
/
+0
*
Simplified code by using map pointers only, instead of using both map IDs and...
Guillaume Melquiond
2007-07-07
1
-41
/
+156
*
Implemented basic monster AI and fixed a stability problem caused by the spaw...
Philipp Sehmisch
2007-06-30
1
-0
/
+8
*
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
2007-03-14
1
-23
/
+23
*
Added an abstrart base class for characterdata, in order to use the same seri...
Rogier Polak
2007-03-05
1
-1
/
+1
*
r150@saline: gmelquio | 2007-01-07 15:48:59 +0100
Guillaume Melquiond
2007-01-07
1
-0
/
+13
*
Removed world timer usage from account server, instead letting ENet wait during
Bjørn Lindeijer
2007-01-06
1
-1
/
+1
*
Server-side implementation of item pick-up.
Guillaume Melquiond
2007-01-04
1
-0
/
+7
*
Added a Xmas cake: the server now supports items on floor.
Guillaume Melquiond
2007-01-03
1
-4
/
+31
*
Starting to work on adding items to the map. Nothing concrete for now, just a...
Guillaume Melquiond
2007-01-03
1
-1
/
+1
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