Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Modified the game-server to use AbstractCharacterData, some renaming | Rogier Polak | 2007-03-14 | 1 | -41/+45 |
* | Added full update of Inventory on Player connection. | Guillaume Melquiond | 2007-01-05 | 1 | -4/+51 |
* | Fixed reported amounts of inventory items. | Guillaume Melquiond | 2007-01-05 | 1 | -3/+3 |
* | Simplified, completed, and documented a bit the Inventory class. | Guillaume Melquiond | 2007-01-04 | 1 | -9/+46 |
* | Server-side implementation of item pick-up. | Guillaume Melquiond | 2007-01-04 | 1 | -16/+60 |
* | Started serializing character possessions. Reduced their memory footprint. | Guillaume Melquiond | 2007-01-04 | 1 | -254/+163 |
* | Starting to work on adding items to the map. Nothing concrete for now, just a... | Guillaume Melquiond | 2007-01-03 | 1 | -110/+88 |
* | Split persistent player data from game server data. Enabled inventory code back. | Guillaume Melquiond | 2007-01-03 | 1 | -0/+419 |