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Erik Schilling
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src
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game-server
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inventory.cpp
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Author
Age
Files
Lines
*
Fixed multiple warnings and errors that blocked c++0x
Erik Schilling
2013-04-02
1
-2
/
+1
*
Made sure in-inventory trigger is called at pickup
Erik Schilling
2013-01-10
1
-1
/
+9
*
Replaced 'unsigned int' with 'unsigned'
Thorbjørn Lindeijer
2013-01-09
1
-34
/
+34
*
Fix Inventory::getNewEquipItemInstance to yield really unique ids.
Stefan Beller
2012-07-31
1
-9
/
+8
*
Fixed Inventory::unequipItem function
Thorbjørn Lindeijer
2012-03-16
1
-1
/
+1
*
Fixed the chr_inv_count function to handle equipment.
Yohann Ferreira
2012-01-18
1
-9
/
+33
*
Added unequip lua script functions.
Yohann Ferreira
2012-01-10
1
-0
/
+31
*
Added equip lua script functions.
Yohann Ferreira
2012-01-10
1
-0
/
+9
*
Fixed code not getting executed since it was behind a return
Erik Schilling
2012-01-03
1
-1
/
+1
*
Prevented the equipment to remove the item when something went wrong.
Yohann Ferreira
2011-11-12
1
-10
/
+12
*
Removed the inventory check
Thorbjørn Lindeijer
2011-11-01
1
-46
/
+0
*
Changed the sprite layer protocol to support
Yohann Ferreira
2011-08-19
1
-2
/
+17
*
Used the client base to make a final bugfix on the server code.
Yohann Ferreira
2011-08-19
1
-114
/
+111
*
Change the unequip function to make use of the item instance id.
Yohann Ferreira
2011-08-18
1
-14
/
+12
*
Fixed a crash when dealing with unknown equipped items.
Yohann Ferreira
2011-08-18
1
-1
/
+1
*
Basically redid equip and unequip functions().
Yohann Ferreira
2011-08-11
1
-133
/
+218
*
Changed ItemEquipInfo to only be a pair of unsigned.
Yohann Ferreira
2011-08-10
1
-7
/
+7
*
Change the changeEquipment() function name
Yohann Ferreira
2011-08-04
1
-5
/
+5
*
Reworked the way equip slot info are loaded in a more logical way.
Yohann Ferreira
2011-07-27
1
-1
/
+1
*
Reviewed the removeFromSlot() function, fixing the unequip trigger
Yohann Ferreira
2011-07-27
1
-5
/
+16
*
Fixed and completed the move() function.
Yohann Ferreira
2011-07-27
1
-21
/
+68
*
Reviewed the Inventory::remove() function.
Yohann Ferreira
2011-07-27
1
-7
/
+16
*
Reviewed the Inventory::insertion function.
Yohann Ferreira
2011-07-27
1
-5
/
+16
*
Finished the inventory check, by dropping items
Yohann Ferreira
2011-07-27
1
-3
/
+19
*
First revision of the Inventory::initialize() code.
Yohann Ferreira
2011-07-27
1
-26
/
+38
*
Changed the protocol a bit to use int16 instead of 8.
Yohann Ferreira
2011-07-27
1
-4
/
+4
*
Begun Applying the new equipment slot handling design.
Yohann Ferreira
2011-07-27
1
-39
/
+11
*
Removed the inventory delay mode for now.
Yohann Ferreira
2011-07-27
1
-236
/
+80
*
Small random code format cleanups, and documentation fixes.
Yohann Ferreira
2011-07-27
1
-42
/
+43
*
Fixed crash when handling unequip
Thorbjørn Lindeijer
2011-06-02
1
-5
/
+13
*
Fixed an item dupe bug
Angelo Castellani
2011-05-17
1
-4
/
+15
*
Fix many compiler warnings.
Freeyorp
2010-12-08
1
-2
/
+3
*
Renamed .hpp files into .h for consistency.
Yohann Ferreira
2010-11-14
1
-5
/
+5
*
Renamed write{Byte,Short,Long} to writeInt{8,16,32}
Thorbjørn Lindeijer
2010-11-03
1
-48
/
+48
*
Avoid assertion when removing unknown items
Thorbjørn Lindeijer
2010-10-25
1
-3
/
+3
*
Fixed crash when the server tries to remove unknown items
Thorbjørn Lindeijer
2010-10-25
1
-15
/
+22
*
New attribute system and major changes to many low-level areas.
Freeyorp
2010-07-10
1
-601
/
+568
*
Update Copyright date for Manaserv.
Bertram
2010-02-07
1
-1
/
+1
*
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
2009-12-06
1
-7
/
+6
*
Synced the protocol file with client in protocol.h, letting other defines in ...
Bertram
2009-10-09
1
-1
/
+0
*
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
2008-11-16
1
-2
/
+0
*
Item types and weapon types are now identified by name instead of numbers in ...
Philipp Sehmisch
2008-01-10
1
-1
/
+1
*
Implemented some of the game mechanics we decided to use. The clients now onl...
Philipp Sehmisch
2008-01-07
1
-1
/
+4
*
Added support for protective equipment.
Guillaume Melquiond
2007-08-19
1
-15
/
+73
*
Fixed incorrect update message when merging item stacks and removing one of t...
Guillaume Melquiond
2007-08-14
1
-4
/
+5
*
Handled money as part of the inventory.
Guillaume Melquiond
2007-08-14
1
-0
/
+23
*
Prevented player from merging too many items.
Guillaume Melquiond
2007-08-09
1
-1
/
+2
*
Fixed strange behavior of inventory.
Guillaume Melquiond
2007-08-09
1
-3
/
+3
*
Fixed item move toward a not yet existing slot.
Guillaume Melquiond
2007-08-09
1
-1
/
+9
*
Untested means full of trivial bugs.
Guillaume Melquiond
2007-08-08
1
-8
/
+9
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