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Erik Schilling
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game-server
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character.hpp
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Author
Age
Files
Lines
*
Implemented global event function call to on_chr_death
Philipp Sehmisch
2010-04-11
1
-0
/
+5
*
Update Copyright date for Manaserv.
Bertram
2010-02-07
1
-1
/
+1
*
Added script binding for checking the kill count for each monster so that uni...
Philipp Sehmisch
2010-01-08
1
-0
/
+5
*
Added tracing of kill count for each monster per character
Philipp Sehmisch
2010-01-08
1
-0
/
+21
*
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
2009-12-06
1
-13
/
+13
*
Removed "TMW" and "TMWSERV" from header guards
Thorbjørn Lindeijer
2009-12-06
1
-3
/
+3
*
Added optional optimal level mechanic which reduces exp gain of certain sourc...
Philipp Sehmisch
2009-10-26
1
-2
/
+3
*
Synced the protocol file with client in protocol.h, letting other defines in ...
Bertram
2009-10-09
1
-1
/
+3
*
Adds code for saving and getting status effects from the database
Chuck Miller
2009-10-01
1
-0
/
+15
*
Removed attack shape from items. Added distance check on attacks (values stil...
Philipp Sehmisch
2009-08-19
1
-2
/
+0
*
Simplifies Movement to not send path destinations, but rather just the curren...
Chuck Miller
2009-08-01
1
-5
/
+0
*
Sending spell recharge status to the clients
Philipp Sehmisch
2009-07-08
1
-3
/
+10
*
Some final skill fixes, they seem to work fine now
Chuck Miller
2009-07-06
1
-2
/
+2
*
More Skill fixes, this time for getModifiedAttribute
Chuck Miller
2009-07-06
1
-2
/
+8
*
Helps fix one issue with skill levels
Chuck Miller
2009-07-03
1
-0
/
+5
*
Makes Skills non hard coded
Chuck Miller
2009-07-03
1
-3
/
+18
*
Remove complex path finding for players. Add a simple path finding algorithm ...
Roderic Morris
2009-07-01
1
-0
/
+5
*
Standardize on the position of the const keyword
Bjørn Lindeijer
2009-04-26
1
-3
/
+3
*
Merged MovingObject into the Being class
Bjørn Lindeijer
2009-04-26
1
-2
/
+2
*
Implemented basic special recharge on the server.
Philipp Sehmisch
2009-03-05
1
-0
/
+18
*
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
2008-11-16
1
-2
/
+0
*
Added updating party member health.
David Athay
2008-11-04
1
-0
/
+6
*
Magic implementation roadmap phase 1 and 2 (calling a script function on PGMS...
Philipp Sehmisch
2008-11-01
1
-0
/
+6
*
Added script bindings for manipulating the characters experience.
Philipp Sehmisch
2008-11-01
1
-5
/
+5
*
Implemented getting the attack zone of weapons from the item database and imp...
Philipp Sehmisch
2008-09-27
1
-0
/
+2
*
fix errors in the last commit
Roderic Morris
2008-07-04
1
-1
/
+1
*
Removed guild stuff from game server and added some party stuff to it.
David Athay
2008-07-03
1
-0
/
+9
*
Implemented NPC names. Implemented the theoretical possibility to have named ...
Philipp Sehmisch
2008-05-19
1
-11
/
+0
*
Fixed some compiler errors/warnings.
Bjørn Lindeijer
2008-04-20
1
-3
/
+3
*
Implemented dynamic and selective pathblocking. Monsters are blocked by playe...
Philipp Sehmisch
2008-03-13
1
-0
/
+15
*
Added natural HP regeneration, capped HP at maximum and set HP to 1 after res...
Philipp Sehmisch
2008-03-04
1
-2
/
+2
*
Work in Progress commit of guilds.
David Athay
2008-02-28
1
-2
/
+2
*
Implemented player respawn.
Philipp Sehmisch
2008-02-27
1
-0
/
+5
*
Added weapon skill system and leveling system.
Philipp Sehmisch
2008-01-28
1
-2
/
+89
*
Replaced event system. Fixed race condition between quest variable recovery a...
Guillaume Melquiond
2007-08-29
1
-0
/
+5
*
Implemented quest variables.
Guillaume Melquiond
2007-08-28
1
-0
/
+7
*
Added support for user commands. Implemented "warp" and "item".
Guillaume Melquiond
2007-08-27
1
-0
/
+9
*
Added support for protective equipment.
Guillaume Melquiond
2007-08-19
1
-5
/
+0
*
First part of a patch for completing the RPG system (character attributes) of...
Guillaume Melquiond
2007-08-18
1
-35
/
+19
*
Handled money as part of the inventory.
Guillaume Melquiond
2007-08-14
1
-11
/
+0
*
Implemented buy/sell handler.
Guillaume Melquiond
2007-08-13
1
-6
/
+33
*
Added support for trading.
Guillaume Melquiond
2007-07-29
1
-9
/
+22
*
Simplified code by using map pointers only, instead of using both map IDs and...
Guillaume Melquiond
2007-07-07
1
-71
/
+11
*
Reverted inventory handling code to the last known working state. Simplified ...
Guillaume Melquiond
2007-07-01
1
-13
/
+12
*
Mostly fixed some compilation issues.
Bjørn Lindeijer
2007-03-23
1
-4
/
+10
*
Implemented communication of attribute changes from server to client.
Philipp Sehmisch
2007-03-22
1
-0
/
+10
*
Set the default map position of new characters to a value that makes more sen...
Philipp Sehmisch
2007-03-15
1
-7
/
+13
*
Modified the game-server to use AbstractCharacterData, some renaming
Rogier Polak
2007-03-14
1
-0
/
+263