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Erik Schilling
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src
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game-server
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character.cpp
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Author
Age
Files
Lines
*
Enhanced special support
Erik Schilling
2012-04-04
1
-72
/
+131
*
Some general cleanups and merged Being::perform() into update()
Thorbjørn Lindeijer
2012-03-26
1
-7
/
+9
*
Added script bind to set walkmask for beings
Erik Schilling
2012-03-13
1
-0
/
+3
*
Removed the create_npc wrapper and the last two NPC callbacks
Thorbjørn Lindeijer
2012-03-11
1
-0
/
+26
*
Moved the managing of NPC script coroutines into C++
Thorbjørn Lindeijer
2012-03-10
1
-1
/
+7
*
Added possibility to make a being attack an other being
Erik Schilling
2012-03-05
1
-5
/
+9
*
Converted functions called by LuaScript to callbacks
Thorbjørn Lindeijer
2012-03-02
1
-3
/
+3
*
Use callbacks for handling character death and respawn
Thorbjørn Lindeijer
2012-03-02
1
-4
/
+22
*
Merged all the different Lua states into one
Thorbjørn Lindeijer
2012-03-02
1
-5
/
+5
*
Added a way to specify the min and max attributes values.
Yohann Ferreira
2012-02-02
1
-3
/
+3
*
Made the game server execute the chr_respawn_accept script even
Yohann Ferreira
2012-01-10
1
-14
/
+28
*
Made all beings capable of having a gender
Erik Schilling
2012-01-02
1
-16
/
+0
*
Merged three global script states into one
Thorbjørn Lindeijer
2011-11-07
1
-1
/
+2
*
Merge github.com:mana/manaserv
Yohann Ferreira
2011-11-01
1
-3
/
+5
|
\
|
*
Officially added the being gender to the protocol.
Yohann Ferreira
2011-10-22
1
-1
/
+16
|
*
Small random code format cleanups, and documentation fixes.
Yohann Ferreira
2011-09-28
1
-1
/
+1
*
|
Started to fix the autoattack system.
Yohann Ferreira
2011-09-28
1
-1
/
+3
*
|
Officially added the being gender to the protocol.
Yohann Ferreira
2011-09-28
1
-1
/
+14
*
|
Small random code format cleanups, and documentation fixes.
Yohann Ferreira
2011-07-27
1
-1
/
+1
|
/
*
Fixed autoattacks basic handling.
Yohann Ferreira
2011-06-24
1
-12
/
+34
*
Renaming stuff to make the code more readable
Thorbjørn Lindeijer
2011-03-20
1
-3
/
+3
*
Moved freeing of map position to Actor destructor
Thorbjørn Lindeijer
2011-03-11
1
-12
/
+0
*
Get rid of the server tick magic number.
Yohann Ferreira
2011-01-06
1
-2
/
+2
*
Change Actor::mActionTime to mMoveTime member to reflect more its actual use.
Yohann Ferreira
2011-01-03
1
-2
/
+4
*
Renamed .hpp files into .h for consistency.
Yohann Ferreira
2010-11-14
1
-19
/
+19
*
Readd the calculation of base attributes at character's login.
Yohann Ferreira
2010-11-13
1
-0
/
+3
*
Fully shift being scope attributes into being.
Freeyorp
2010-11-04
1
-47
/
+27
*
[PATCH 1/3] Alter the way attribute dependencies are updated.
Yohann Ferreira
2010-11-04
1
-32
/
+50
*
Renamed write{Byte,Short,Long} to writeInt{8,16,32}
Thorbjørn Lindeijer
2010-11-03
1
-15
/
+15
*
Dehardcode the tileWidth and height, except for the speed conversion.
Yohann Ferreira
2010-10-17
1
-1
/
+4
*
Fix hp regeneration units.
Freeyorp
2010-10-17
1
-2
/
+2
*
Changed maxSkillCap to game_maxSkillCap as I forgot in last commit.
Yohann Ferreira
2010-09-16
1
-42
/
+54
*
Reordered the manaserv.xml.example file and made related code cleanups.
Yohann Ferreira
2010-09-15
1
-3
/
+3
*
Merge branch 'testing'
Freeyorp
2010-08-29
1
-165
/
+160
|
\
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*
Add sanity checks for hp when hp or max hp change.
Freeyorp
2010-08-03
1
-0
/
+6
|
*
Allow default values for attributes at character creation time.
Freeyorp
2010-08-03
1
-7
/
+17
|
*
New attribute system and major changes to many low-level areas.
Freeyorp
2010-07-10
1
-165
/
+146
*
|
Rename some stuff to conform to naming conventions
Thorbjørn Lindeijer
2010-08-22
1
-3
/
+3
*
|
Renamed modifiedAttribute to updateDerivedAttributes
Thorbjørn Lindeijer
2010-08-07
1
-6
/
+6
|
/
*
Added LUA script bindings for manipulating the specials available to a charac...
Philipp Sehmisch
2010-07-09
1
-15
/
+23
*
More const correctness and small code cleanups
Thorbjørn Lindeijer
2010-06-06
1
-10
/
+7
*
Implemented global event function call to on_chr_death
Philipp Sehmisch
2010-04-11
1
-13
/
+7
*
Added global lua event script (only on_being_death_accept for now)
Philipp Sehmisch
2010-04-11
1
-9
/
+26
*
Update Copyright date for Manaserv.
Bertram
2010-02-07
1
-1
/
+1
*
Added script binding for checking the kill count for each monster so that uni...
Philipp Sehmisch
2010-01-08
1
-0
/
+12
*
Added tracing of kill count for each monster per character
Philipp Sehmisch
2010-01-08
1
-0
/
+13
*
Fixed name of the project in copyright headers
Thorbjørn Lindeijer
2009-12-06
1
-13
/
+13
*
Fixed crash when an invalid status effect is requested
Thorbjørn Lindeijer
2009-12-06
1
-1
/
+1
*
Added optional optimal level mechanic which reduces exp gain of certain sourc...
Philipp Sehmisch
2009-10-26
1
-1
/
+9
*
Some random cleanups
Thorbjørn Lindeijer
2009-10-18
1
-1
/
+1
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