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* Fixed handling of account levels.Guillaume Melquiond2007-08-291-14/+1
* Added support for user commands. Implemented "warp" and "item".Guillaume Melquiond2007-08-271-21/+28
* Added an abstrart base class for characterdata, in order to use the same seri...Rogier Polak2007-03-051-20/+8
* Started serializing character possessions. Reduced their memory footprint.Guillaume Melquiond2007-01-041-0/+12
* Split persistent player data from game server data. Enabled inventory code back.Guillaume Melquiond2007-01-031-1/+2
* Physically split the server into one tmwserv-acount program (account +Guillaume Melquiond2006-12-291-0/+232