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* Simplified merchant.luaThorbjørn Lindeijer2012-02-041-80/+85
* Added a way to specify the min and max attributes values.Yohann Ferreira2012-02-021-22/+135
* Use a full user data object for MapObject referencesThorbjørn Lindeijer2012-01-311-0/+10
* Added announce(text [, sender]) lua functionErik Schilling2012-01-221-0/+1
* Added the chr_get_inventory and chr_get_equipment functions.Yohann Ferreira2012-01-181-0/+28
* Fixed the chr_inv_count function to handle equipment.Yohann Ferreira2012-01-181-2/+11
* Made all beings capable of having a genderErik Schilling2012-01-024-10/+11
* Made do_npc_close to be called by default after the end of the talk functionErik Schilling2012-01-028-11/+1
* Added @skills command which lists all skillsErik Schilling2011-12-041-0/+1
* Added the background parameter values to the equip.xml file.Yohann Ferreira2011-11-131-10/+10
* Merged three global script states into oneThorbjørn Lindeijer2011-11-071-0/+17
* Added @permissions commandErik Schilling2011-11-021-0/+1
* Merge branch 'master' of github.com:mana/manaservYohann Ferreira2011-10-191-7/+12
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| * Prevent server crash by not having beings talk after spawn for nowThorbjørn Lindeijer2011-10-191-7/+12
| * Added chatcommand to get position of a character.Erik Schilling2011-09-151-0/+1
| * Changed specials.xml to reflect the current capabilitiesPhilipp Sehmisch2011-09-121-3/+4
| * Added LUA function for changing anger of monsters.Erik Schilling2011-08-181-1/+4
* | Added a default skill id getter in the skill manager.Yohann Ferreira2011-09-281-1/+1
* | Fixed the items.xml fileYohann Ferreira2011-09-281-14/+17
* | Added the chr_get_level script function.Yohann Ferreira2011-09-281-0/+1
* | Added chatcommand to get position of a character.Erik Schilling2011-09-011-0/+1
* | As requested, changed the trigger 'existence' to 'in-inventory'.Yohann Ferreira2011-08-301-9/+9
* | Merge branch 'equipment-fix'Yohann Ferreira2011-08-301-10/+29
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| * | Synced the equip.xml file to the latest changes.Yohann Ferreira2011-08-301-10/+29
* | | Merge branch 'equipment-fix' of github.com:Bertram25/manaservYohann Ferreira2011-08-2515-12/+415
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| * | Merge git://gitorious.org/~bertram/mana/manaserv-equipment-fix into equipment...Yohann Ferreira2011-08-1915-12/+408
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| | * | Added boots and pants to play with on the test map.Yohann Ferreira2011-08-1913-11/+363
| | * | Used the client base to make a final bugfix on the server code.Yohann Ferreira2011-08-195-2/+46
| * | | Merge branch 'master' of git://gitorious.org/~bertram/mana/manaserv-equipment...Yohann Ferreira2011-08-111-9/+16
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| | * Merge branch 'master' of git://gitorious.org/mana/manaservYohann Ferreira2011-08-041-1/+1
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| | * \ Merge branch 'master' of git://gitorious.org/mana/manaservYohann Ferreira2011-08-043-8/+17
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| | * | | Reworked the way equip slot info are loaded in a more logical way.Yohann Ferreira2011-07-271-9/+16
* | | | | Updated specials.xml to better illustrate the features which are currentlyunknown2011-08-251-3/+4
* | | | | Added LUA function for changing anger of monsters.Erik Schilling2011-08-181-1/+4
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* | | / Made chr_inv_count and npc_trade capable of taking a name or an id.Erik Schilling2011-08-101-3/+4
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* | | Allowed names of items and monsters in scripts - part 1.Erik Schilling2011-08-041-1/+1
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* | Unified the lua.cpp documentation.Yohann Ferreira2011-08-032-8/+8
* | Added monster_remove lua function.Erik Schilling2011-08-031-0/+9
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* Added new lua function for calculating distances.Ablu2011-07-041-0/+2
* Allow monsters to drop multiple itemsStefan Dombrowski2011-05-261-25/+20
* Changed the <being-effects> tag to <effects>.Yohann Ferreira2011-05-011-2/+2
* Renamed the mana-status-effects.xml to status-effects.xmlYohann Ferreira2011-05-011-0/+0
* Changed the server to look for the skills.xml file.Yohann Ferreira2011-05-011-0/+0
* fixed a bug in the example crafting scriptsPhilipp Sehmisch2011-04-271-2/+2
* Added a simple crafting systemPhilipp Sehmisch2011-04-275-0/+110
* Implemented scriptable effects on item use and dispell.Yohann Ferreira2011-04-191-3/+6
* Added a shake effect when Harmony is disappearing.Yohann Ferreira2011-04-171-1/+7
* Script binding for the new screen shake effect.Philipp Sehmisch2011-03-141-0/+48
* Change the monster talking delay to 0.5 to minimize test failures.Yohann Ferreira2011-03-111-1/+1
* Show a way to make monsters speak at spawn time.Yohann Ferreira2011-03-092-2/+12