| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | Added LUA script bindings for manipulating the specials available to a ↵ | Philipp Sehmisch | 2010-07-09 | 1 | -0/+39 | |
| | | | | | | | | | | | character. Added script call for getting the cost of a special (recharge only for now) Deleting specials works server-sided but the client isn't informed about it properly. Specials without recharge cost don't appear for the player. Both of these features require an additional netcode message. Reviewed-by: Freeyorp | |||||
| * | Added minimal example global_events.lua | Philipp Sehmisch | 2010-05-31 | 1 | -0/+57 | |
| | | | | | Reviewed-by: Thorbjorn | |||||
| * | Copied basic Lua libs back from tmwserv-data and added dummy data | Thorbjørn Lindeijer | 2010-05-30 | 3 | -0/+53 | |
| The dummy data is currently mostly empty data though, so still nothing to see as far as the example content is concerned. Reviewed-by: Bertram | ||||||
