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* Change the monster talking delay to 0.5 to minimize test failures.Yohann Ferreira2011-03-111-1/+1
* Show a way to make monsters speak at spawn time.Yohann Ferreira2011-03-091-2/+11
* Made use of npc_disable(), npc_enable() on the template map.Yohann Ferreira2011-02-201-0/+4
* Added a merchant and a blacksmith on the template map.Yohann Ferreira2011-02-151-0/+14
* Finally fix Harmony giving some GP to characters.Yohann Ferreira2011-02-111-7/+4
* Added first visible npcs and play with them a bit.Yohann Ferreira2011-01-311-6/+36
* Simply fixing the map script header while i see it.Yohann Ferreira2011-01-271-4/+4
* Updates to the example data.Yohann Ferreira2011-01-271-0/+32