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Erik Schilling
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example
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serverdata
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scripts
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maps
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Author
Age
Files
Lines
*
Prevent server crash by not having beings talk after spawn for now
Thorbjørn Lindeijer
2011-10-19
1
-7
/
+12
*
Added LUA function for changing anger of monsters.
Erik Schilling
2011-08-18
1
-1
/
+4
*
Made chr_inv_count and npc_trade capable of taking a name or an id.
Erik Schilling
2011-08-10
1
-3
/
+4
*
Allowed names of items and monsters in scripts - part 1.
Erik Schilling
2011-08-04
1
-1
/
+1
*
Added monster_remove lua function.
Erik Schilling
2011-08-03
1
-0
/
+9
*
Added new lua function for calculating distances.
Ablu
2011-07-04
1
-0
/
+2
*
Added a shake effect when Harmony is disappearing.
Yohann Ferreira
2011-04-17
1
-1
/
+7
*
Change the monster talking delay to 0.5 to minimize test failures.
Yohann Ferreira
2011-03-11
1
-1
/
+1
*
Show a way to make monsters speak at spawn time.
Yohann Ferreira
2011-03-09
1
-2
/
+11
*
Made use of npc_disable(), npc_enable() on the template map.
Yohann Ferreira
2011-02-20
1
-0
/
+4
*
Added a merchant and a blacksmith on the template map.
Yohann Ferreira
2011-02-15
1
-0
/
+14
*
Finally fix Harmony giving some GP to characters.
Yohann Ferreira
2011-02-11
1
-7
/
+4
*
Added first visible npcs and play with them a bit.
Yohann Ferreira
2011-01-31
1
-6
/
+36
*
Simply fixing the map script header while i see it.
Yohann Ferreira
2011-01-27
1
-4
/
+4
*
Updates to the example data.
Yohann Ferreira
2011-01-27
1
-0
/
+32