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* Readded Entity:damage as lua functionabilitiesErik Schilling2013-05-121-7/+1
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* Added a first very basic monster ai versionErik Schilling2013-05-121-28/+113
| | | | | | The ai is similar to the old c++ version. Only the target searching is executed every 10 ticks only now to prevent performance issues with too many lua calls.
* [Abilities] Added abilities to monstersErik Schilling2013-05-111-0/+97
Monsters can now either receive abilities at lifetime via scripts, or via the <ability> node in the monsters node.