Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Implemented LUA callback function for creating monsters. | Philipp Sehmisch | 2008-02-07 | 1 | -0/+12 |
| | |||||
* | Added do_wait helper function. | Guillaume Melquiond | 2007-11-15 | 1 | -0/+5 |
| | |||||
* | Removed obsolete data files. | Guillaume Melquiond | 2007-10-18 | 2 | -279/+0 |
| | |||||
* | Ported monster database. | Eugenio Favalli | 2007-09-27 | 1 | -4/+148 |
| | |||||
* | Fixed race condition between quest_reply and npc_next. | Guillaume Melquiond | 2007-08-29 | 1 | -2/+10 |
| | |||||
* | Implemented quest variables. | Guillaume Melquiond | 2007-08-28 | 2 | -35/+80 |
| | |||||
* | Removed extensions from map names. | Guillaume Melquiond | 2007-08-27 | 1 | -19/+19 |
| | |||||
* | Removed useless function prefixes. Commented Lua internal variables. | Guillaume Melquiond | 2007-08-20 | 1 | -3/+16 |
| | |||||
* | Defined two helper functions to abstract away money being available under | Bjørn Lindeijer | 2007-08-20 | 2 | -3/+17 |
| | | | | | inventory index 0. | ||||
* | Allowed Lua scripts to query and change money. | Guillaume Melquiond | 2007-08-19 | 1 | -3/+9 |
| | |||||
* | Added Lua function for trading between players and NPCs. | Guillaume Melquiond | 2007-08-17 | 1 | -2/+2 |
| | |||||
* | Improved NPC state machine, so that the engine avoids waiting, once the last ↵ | Guillaume Melquiond | 2007-08-16 | 1 | -17/+68 |
| | | | | message has been sent. | ||||
* | Marked internal variables of Lua scripts as local. | Guillaume Melquiond | 2007-08-15 | 1 | -5/+5 |
| | |||||
* | Added helper functions for loading files and NPCs as scripts. Put Lua ↵ | Guillaume Melquiond | 2007-08-15 | 2 | -110/+113 |
| | | | | helpers into a separate library automatically loaded into new contexts. | ||||
* | Implemented buy/sell handler. | Guillaume Melquiond | 2007-08-13 | 1 | -1/+5 |
| | |||||
* | Added Lua functions for handling inventories. | Guillaume Melquiond | 2007-08-11 | 1 | -1/+12 |
| | |||||
* | Removed colon in NPC choice messages. | Guillaume Melquiond | 2007-08-10 | 1 | -5/+5 |
| | |||||
* | Added Lua function for warping people around. | Guillaume Melquiond | 2007-08-10 | 1 | -0/+17 |
| | |||||
* | Improved helper functions for Lua scripts. Associated scripts to maps. | Guillaume Melquiond | 2007-08-10 | 1 | -16/+63 |
| | |||||
* | Played with Lua coroutines to simplify writing scripts. | Guillaume Melquiond | 2007-08-10 | 1 | -7/+62 |
| | |||||
* | Moved creation of testing NPC from C++ to Lua. | Guillaume Melquiond | 2007-08-09 | 1 | -5/+4 |
| | |||||
* | Converted testing NPC to Lua. | Guillaume Melquiond | 2007-08-09 | 1 | -0/+24 |
| | |||||
* | Added monster drops. | Guillaume Melquiond | 2007-07-08 | 1 | -0/+7 |
| | |||||
* | Physically split the server into one tmwserv-acount program (account + | Guillaume Melquiond | 2006-12-29 | 1 | -0/+22 |
| | | | | | | | | chat + database) and multiple tmwserv-game programs (selected with respect to the maps). Cleaned the repository by moving server-specific source files into dedicated directories. | ||||
* | Added the missing Weapon Type and Max Per Slot item properties. | Yohann Ferreira | 2006-10-20 | 2 | -118/+120 |
| | |||||
* | Simplified item status effect implementation. Made it all work, and filled ↵ | Yohann Ferreira | 2006-10-20 | 2 | -20/+130 |
| | | | | items.xml with about 100 items. To come: maxPerSlot and weaponType parameters. | ||||
* | (no commit message) | Yohann Ferreira | 2006-10-19 | 1 | -148/+0 |
| | |||||
* | Added a backend to get item reference information. The xml file isn't ready yet. | Yohann Ferreira | 2006-10-19 | 2 | -0/+219 |