| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | move all scripts to scripts directory for content conversion | Roderic Morris | 2008-10-21 | 1 | -358/+0 |
| | | |||||
| * | deleting death handler functions after death to avoid memory leak ↵ | Philipp Sehmisch | 2008-07-07 | 1 | -0/+1 |
| | | | | | undetectable by garbage collector. | ||||
| * | changed function naming to be consistent with the rest of the script API and ↵ | Philipp Sehmisch | 2008-07-07 | 1 | -3/+7 |
| | | | | | improved commenting. | ||||
| * | Implemented death listener for scripting engine. | Philipp Sehmisch | 2008-07-07 | 1 | -0/+19 |
| | | |||||
| * | Removed the unused "npc" argument from the get_quest_var function. | Philipp Sehmisch | 2008-06-02 | 1 | -1/+1 |
| | | |||||
| * | Replaced some magic numbers in script files with variables for better code ↵ | Philipp Sehmisch | 2008-06-02 | 1 | -0/+4 |
| | | | | | readability. | ||||
| * | Scripted a scheduler which can execute script functions at regular intervals ↵ | Philipp Sehmisch | 2008-05-31 | 1 | -0/+59 |
| | | | | | or in a given number of seconds. This will be very useful for any quest or effect script where timing is important. | ||||
| * | (no commit message) | Philipp Sehmisch | 2008-05-22 | 1 | -0/+16 |
| | | |||||
| * | Implemented NPC names. Implemented the theoretical possibility to have named ↵ | Philipp Sehmisch | 2008-05-19 | 1 | -4/+4 |
| | | | | | monsters along the way. Note that the syntax of the LUA functions for creating NPCs has changed. | ||||
| * | Added headers to LUA files mentioning the purpose of the files and their ↵ | Philipp Sehmisch | 2008-05-02 | 1 | -3/+16 |
| | | | | | license. | ||||
| * | Added pathblocking rules to NPCs, added script bindings to query being ↵ | Philipp Sehmisch | 2008-03-15 | 1 | -6/+10 |
| | | | | | positions and created script infrastructure for regularily called script functions. This allows NPCs which wander around automatically. | ||||
| * | Added do_wait helper function. | Guillaume Melquiond | 2007-11-15 | 1 | -0/+5 |
| | | |||||
| * | Fixed race condition between quest_reply and npc_next. | Guillaume Melquiond | 2007-08-29 | 1 | -2/+10 |
| | | |||||
| * | Implemented quest variables. | Guillaume Melquiond | 2007-08-28 | 1 | -35/+75 |
| | | |||||
| * | Removed useless function prefixes. Commented Lua internal variables. | Guillaume Melquiond | 2007-08-20 | 1 | -3/+16 |
| | | |||||
| * | Defined two helper functions to abstract away money being available under | Bjørn Lindeijer | 2007-08-20 | 1 | -0/+10 |
| | | | | | | inventory index 0. | ||||
| * | Improved NPC state machine, so that the engine avoids waiting, once the last ↵ | Guillaume Melquiond | 2007-08-16 | 1 | -17/+68 |
| | | | | | message has been sent. | ||||
| * | Marked internal variables of Lua scripts as local. | Guillaume Melquiond | 2007-08-15 | 1 | -5/+5 |
| | | |||||
| * | Added helper functions for loading files and NPCs as scripts. Put Lua ↵ | Guillaume Melquiond | 2007-08-15 | 1 | -0/+111 |
| helpers into a separate library automatically loaded into new contexts. | |||||
