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path: root/data/scripts/libs/libtmw.lua
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* Removed data directory, will be a git submoduleBjørn Lindeijer2008-12-011-391/+0
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* Forgot the data files, sorryDavid Athay2008-11-061-0/+16
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* Moved the long list of constants at the beginning of libtmw to an additional ↵Philipp Sehmisch2008-11-021-53/+1
| | | | lua source file.
* Magic implementation roadmap phase 1 and 2 (calling a script function on ↵Philipp Sehmisch2008-11-011-0/+15
| | | | PGMSG_USE_SPECIAL)
* Added script bindings for manipulating the characters experience.Philipp Sehmisch2008-11-011-0/+11
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* Added post callback for getting post.David Athay2008-10-241-0/+19
| | | | | | Added GM command for changing player attributes. Changed GM command to @ as '/' was already being used by client for local commands.
* Fixed example script and added defines for attributes.David Athay2008-10-241-0/+23
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* return npc ids when creating new ones (by Kage_Jittai)Roderic Morris2008-10-211-3/+4
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* move all scripts to scripts directory for content conversionRoderic Morris2008-10-211-0/+358