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* Fixed undefined #defines in mingw and c++0xErik Schilling2013-04-073-1/+8
* Moved the Monster class to a ComponentErik Schilling2013-04-0314-123/+160
* Fixed multiple warnings and errors that blocked c++0xErik Schilling2013-04-0218-53/+74
* Removed old commandhandler approachErik Schilling2013-04-022-440/+0
* Moved fighting code into a componentErik Schilling2013-04-0223-374/+651
* Moved documentation out of class definitionThorbjørn Lindeijer2013-03-252-68/+97
* Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer2013-03-2514-172/+178
* Changed Effect to a component of ActorThorbjørn Lindeijer2013-03-259-53/+61
* Changed Item to a component of ActorThorbjørn Lindeijer2013-03-2515-84/+129
* Changed SpawnArea and TriggerArea to components of EntityThorbjørn Lindeijer2013-03-2513-65/+202
* Removed some outdated and not useful documentationThorbjørn Lindeijer2013-02-253-113/+0
* Fixed installation of Lua scriptsThorbjørn Lindeijer2013-02-241-0/+1
* Removed mentioning of retired structThorbjørn Lindeijer2013-02-241-2/+0
* Added Debug class for more convenient debugging outputThorbjørn Lindeijer2013-02-241-0/+34
* Fixed default value of the servernameErik Schilling2013-02-242-2/+3
* Added possibility to reserve mapsErik Schilling2013-02-2411-31/+155
* Made the scripts being able to installErik Schilling2013-02-245-5/+15
* Documented all lua binds directly in the sourceErik Schilling2013-02-242-1352/+2340
* Removed loading of script files using the statusmanagerErik Schilling2013-02-214-19/+5
* Introduced Script::ContextErik Schilling2013-02-2116-87/+99
* Rephrased the README about the server data a bitErik Schilling2013-02-201-11/+2
* Monsters no longer load their script filesErik Schilling2013-02-174-41/+0
* Fixed last second reordering of function parameters in last commitErik Schilling2013-02-161-5/+5
* Moved attribute (re)calculation to the scriptsErik Schilling2013-02-0410-177/+174
* Changed Sword to Vit bonus since it has a lot derived attributesErik Schilling2013-02-041-1/+1
* Random cleanup of attribute codeErik Schilling2013-02-043-19/+28
* Fixed configure with old cmakeErik Schilling2013-02-031-2/+3
* Modifications to allow crosscompiling with mingwErik Schilling2013-02-0310-13/+32
* Fixed codeblocks compile for linux with sigc++Erik Schilling2013-02-031-3/+7
* Merge pull request #11 from Bertram25/manaserv-emotes-supportYohann Ferreira2013-02-0116-25/+220
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| * Silenced to Wreorder warnings.Yohann Ferreira2013-02-012-3/+3
| * Added emote support.Yohann Ferreira2013-02-0114-22/+217
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* Silenced some eclipse warningsErik Schilling2013-01-298-5/+21
* Fixed and silenced compiler warningErik Schilling2013-01-291-4/+5
* Fixed setting current map for npc update functionErik Schilling2013-01-151-0/+2
* Small simplification in Monster::diedThorbjørn Lindeijer2013-01-101-4/+4
* Used a typedef to make callback syntax more readableThorbjørn Lindeijer2013-01-101-11/+8
* Small documentation updates for Point and RectangleThorbjørn Lindeijer2013-01-102-4/+3
* Removed deprecated and unused Storage::flushSkillThorbjørn Lindeijer2013-01-102-19/+0
* Update some Doxygen settingsThorbjørn Lindeijer2013-01-101-3/+3
* Made sure in-inventory trigger is called at pickupErik Schilling2013-01-101-1/+9
* Removed unused functor obj_name_isThorbjørn Lindeijer2013-01-091-20/+0
* Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer2013-01-0923-344/+291
* Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer2013-01-0955-298/+286
* Micro-optimizations for pushing strings to LuaThorbjørn Lindeijer2013-01-094-37/+29
* Added support for Lua 5.2Thorbjørn Lindeijer2013-01-093-1/+23
* Fixed syntax error (added missing '{')Thorbjørn Lindeijer2013-01-081-0/+1
* Added Vulnerabilities for monstersErik Schilling2013-01-085-3/+30
* Added script binds for getting attack informationErik Schilling2013-01-083-9/+159
* Work on (Auto)Attack system.Erik Schilling2013-01-0819-535/+688