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* Use callbacks for items, monsters and status effectsThorbjørn Lindeijer2012-03-0320-136/+263
* Added further missing callbacksErik Schilling2012-03-0312-20/+238
* Converted functions called by LuaScript to callbacksThorbjørn Lindeijer2012-03-0211-80/+139
* Use callbacks for handling character death and respawnThorbjørn Lindeijer2012-03-0210-33/+125
* Simplified some of the Lua backendThorbjørn Lindeijer2012-03-022-70/+30
* A bunch of cleanups to example Lua scriptsThorbjørn Lindeijer2012-03-0210-181/+126
* Merged all the different Lua states into oneThorbjørn Lindeijer2012-03-0228-277/+271
* Fixed bug with erasing the last status effectThorbjørn Lindeijer2012-02-281-3/+9
* Removed unnessecary second check for same conditionErik Schilling2012-02-281-65/+62
* Prevent calculating movement of being further if it does not moveErik Schilling2012-02-271-0/+4
* Fixed compilation again + some more code cleanupErik Schilling2012-02-275-20/+21
* Some random code cleanupErik Schilling2012-02-261-33/+25
* Renamed some iterators + fixed one TODO (stored guilds in a map)Erik Schilling2012-02-262-46/+23
* Merged the example client and server dataThorbjørn Lindeijer2012-02-25190-11/+6
* Moved @announce permission to GM groupThorbjørn Lindeijer2012-02-051-1/+1
* Simplified merchant.luaThorbjørn Lindeijer2012-02-041-80/+85
* Added a generic Lua user data cacheThorbjørn Lindeijer2012-02-033-9/+106
* Clear the gid flags before processing themThorbjørn Lindeijer2012-02-033-13/+22
* Added a way to specify the min and max attributes values.Yohann Ferreira2012-02-0210-103/+264
* Use a full user data object for MapObject referencesThorbjørn Lindeijer2012-01-314-53/+94
* Fixed some lua_newtable/createtable usageThorbjørn Lindeijer2012-01-302-5/+5
* Removed unused createRandomPassword functionThorbjørn Lindeijer2012-01-294-101/+0
* Fixed use of checkstring method in the script functionsErik Schilling2012-01-251-4/+7
* Added announce(text [, sender]) lua functionErik Schilling2012-01-222-4/+19
* Removed logging of chatErik Schilling2012-01-222-15/+0
* Made @announce fully functionalErik Schilling2012-01-215-47/+40
* Added the chr_get_inventory and chr_get_equipment functions.Yohann Ferreira2012-01-182-0/+165
* Fixed the chr_inv_count function to handle equipment.Yohann Ferreira2012-01-184-18/+59
* Made the lua item_drop script function returns whether it succeeded.Yohann Ferreira2012-01-161-4/+4
* Added several script warnings on errors.Yohann Ferreira2012-01-161-7/+10
* Fixed naming of MySQL build optionjurkan2012-01-131-1/+1
* Made the game server execute the chr_respawn_accept script evenYohann Ferreira2012-01-104-19/+52
* Random small fixes linked to lua c++ scripting functions.Yohann Ferreira2012-01-101-10/+39
* Added unequip lua script functions.Yohann Ferreira2012-01-103-0/+111
* Added equip lua script functions.Yohann Ferreira2012-01-103-1/+87
* Fixed code not getting executed since it was behind a returnErik Schilling2012-01-031-1/+1
* Made all beings capable of having a genderErik Schilling2012-01-0217-56/+104
* Made do_npc_close to be called by default after the end of the talk functionErik Schilling2012-01-029-12/+7
* Added explanation for include feature in the configuration fileErik Schilling2011-12-161-0/+7
* Added @skills command which lists all skillsErik Schilling2011-12-042-0/+42
* Allowed larger item amounts for mysql database.Erik Schilling2011-12-035-4/+20
* Allow includes in configuration file.Erik Schilling2011-11-211-6/+35
* Added the background parameter values to the equip.xml file.Yohann Ferreira2011-11-131-10/+10
* Prevented the equipment to remove the item when something went wrong.Yohann Ferreira2011-11-121-10/+12
* Made the server warn the player when equip/unequip failed.Yohann Ferreira2011-11-121-4/+15
* Removed unused singleton templateThorbjørn Lindeijer2011-11-072-72/+0
* Merged three global script states into oneThorbjørn Lindeijer2011-11-079-68/+62
* Small cleanups in utils::TimerThorbjørn Lindeijer2011-11-074-21/+21
* Added @permissions commandErik Schilling2011-11-022-18/+48
* Removed some superfluous new character initializationsThorbjørn Lindeijer2011-11-011-13/+0