diff options
Diffstat (limited to 'src/scripting/luautil.h')
-rw-r--r-- | src/scripting/luautil.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/scripting/luautil.h b/src/scripting/luautil.h index f2b7689..2f3c15c 100644 --- a/src/scripting/luautil.h +++ b/src/scripting/luautil.h @@ -35,7 +35,7 @@ extern "C" { #include <vector> #include "game-server/attack.h" -#include "game-server/specialmanager.h" +#include "game-server/abilitymanager.h" class CharacterComponent; class Entity; @@ -166,7 +166,7 @@ typedef LuaUserData<ItemClass> LuaItemClass; typedef LuaUserData<MapObject> LuaMapObject; typedef LuaUserData<MonsterClass> LuaMonsterClass; typedef LuaUserData<StatusEffect> LuaStatusEffect; -typedef LuaUserData<SpecialManager::SpecialInfo> LuaSpecialInfo; +typedef LuaUserData<AbilityManager::AbilityInfo> LuaAbilityInfo; Script * getScript(lua_State *s); @@ -181,7 +181,7 @@ Entity * checkMonster(lua_State *s, int p); MonsterClass * checkMonsterClass(lua_State *s, int p); Entity * checkNpc(lua_State *s, int p); int checkSkill(lua_State *s, int p); -int checkSpecial(lua_State *s, int p); +int checkAbility(lua_State *s, int p); MapComposite * checkCurrentMap(lua_State *s, Script *script = 0); Script::Thread* checkCurrentThread(lua_State *s, Script *script = 0); |