diff options
Diffstat (limited to 'src/game-server/state.cpp')
-rw-r--r-- | src/game-server/state.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/game-server/state.cpp b/src/game-server/state.cpp index 5bca9c9..e16a4e7 100644 --- a/src/game-server/state.cpp +++ b/src/game-server/state.cpp @@ -23,7 +23,6 @@ #include "common/configuration.h" #include "game-server/accountconnection.h" #include "game-server/effect.h" -#include "game-server/combatcomponent.h" #include "game-server/gamehandler.h" #include "game-server/inventory.h" #include "game-server/item.h" @@ -166,19 +165,6 @@ static void informPlayer(MapComposite *map, Entity *p) if (wereInRange && willBeInRange) { - // Send attack messages. - if ((oflags & UPDATEFLAG_ATTACK) && oid != pid) - { - MessageOut AttackMsg(GPMSG_BEING_ATTACK); - AttackMsg.writeInt16(oid); - AttackMsg.writeInt8( - o->getComponent<BeingComponent>()->getDirection()); - CombatComponent *combatComponent = - o->getComponent<CombatComponent>(); - AttackMsg.writeInt8(combatComponent->getAttackId()); - gameHandler->sendTo(p, AttackMsg); - } - // Send action change messages. if ((oflags & UPDATEFLAG_ACTIONCHANGE)) { |