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Diffstat (limited to 'src/game-server/monstercombatcomponent.h')
-rw-r--r-- | src/game-server/monstercombatcomponent.h | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/src/game-server/monstercombatcomponent.h b/src/game-server/monstercombatcomponent.h deleted file mode 100644 index 36afa26..0000000 --- a/src/game-server/monstercombatcomponent.h +++ /dev/null @@ -1,54 +0,0 @@ -/* - * The Mana Server - * Copyright (C) 2013 The Mana Developers - * - * This file is part of The Mana Server. - * - * The Mana Server is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * The Mana Server is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef MONSTERCOMBATCOMPONENT_H -#define MONSTERCOMBATCOMPONENT_H - -#include "game-server/combatcomponent.h" - -#include "game-server/attack.h" -#include "game-server/being.h" - -class MonsterClass; - -class MonsterCombatComponent: public CombatComponent -{ -public: - MonsterCombatComponent(Entity &monster, MonsterClass *specy); - - void processAttack(Entity *source, Attack &attack); - int damage(Entity &target, Entity *source, const Damage &damage); - - void setDamageMutation(double mutation); - -private: - double mDamageMutation; -}; - -/** - * Sets the mutation of the damage compared to the default damage of the specy - * @param mutation - */ -inline void MonsterCombatComponent::setDamageMutation(double mutation) -{ - mDamageMutation = mutation; -} - -#endif /* MONSTERCOMBATCOMPONENT_H */ |