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-rw-r--r--src/game-server/monster.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game-server/monster.h b/src/game-server/monster.h
index 3313345..93c9f4e 100644
--- a/src/game-server/monster.h
+++ b/src/game-server/monster.h
@@ -329,14 +329,6 @@ class Monster : public Being
*/
void forgetTarget(Entity *entity);
- /**
- * Called when an attribute modifier is changed.
- * Recalculate the base value of an attribute and update derived
- * attributes if it has changed.
- * @returns Whether it was changed.
- */
- virtual bool recalculateBaseAttribute(unsigned);
-
protected:
/**
* Returns the way the actor blocks pathfinding for other objects.