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-rw-r--r--src/game-server/mapcomposite.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/game-server/mapcomposite.cpp b/src/game-server/mapcomposite.cpp
index 2c60118..8dd0503 100644
--- a/src/game-server/mapcomposite.cpp
+++ b/src/game-server/mapcomposite.cpp
@@ -557,7 +557,7 @@ ZoneIterator MapComposite::getAroundBeingIterator(Being *obj, int radius) const
return ZoneIterator(r2, mContent);
}
-bool MapComposite::insert(Thing *ptr)
+bool MapComposite::insert(Entity *ptr)
{
if (ptr->isVisible())
{
@@ -571,14 +571,14 @@ bool MapComposite::insert(Thing *ptr)
}
ptr->setMap(this);
- mContent->things.push_back(ptr);
+ mContent->entities.push_back(ptr);
return true;
}
-void MapComposite::remove(Thing *ptr)
+void MapComposite::remove(Entity *ptr)
{
- for (std::vector<Thing*>::iterator i = mContent->things.begin(),
- i_end = mContent->things.end(); i != i_end; ++i)
+ for (std::vector<Entity*>::iterator i = mContent->entities.begin(),
+ i_end = mContent->entities.end(); i != i_end; ++i)
{
if ((*i)->canFight())
{
@@ -590,7 +590,7 @@ void MapComposite::remove(Thing *ptr)
}
if (*i == ptr)
{
- i = mContent->things.erase(i);
+ i = mContent->entities.erase(i);
}
}
@@ -609,9 +609,9 @@ void MapComposite::remove(Thing *ptr)
void MapComposite::update()
{
// Update object status
- const std::vector< Thing * > &things = getEverything();
- for (std::vector< Thing * >::const_iterator it = things.begin(),
- it_end = things.end(); it != it_end; ++it)
+ const std::vector< Entity * > &entities = getEverything();
+ for (std::vector< Entity * >::const_iterator it = entities.begin(),
+ it_end = entities.end(); it != it_end; ++it)
{
(*it)->update();
}
@@ -637,8 +637,8 @@ void MapComposite::update()
}
// Cannot use a WholeMap iterator as objects will change zones under its feet.
- for (std::vector< Thing * >::iterator i = mContent->things.begin(),
- i_end = mContent->things.end(); i != i_end; ++i)
+ for (std::vector< Entity * >::iterator i = mContent->entities.begin(),
+ i_end = mContent->entities.end(); i != i_end; ++i)
{
if (!(*i)->canMove())
continue;
@@ -659,9 +659,9 @@ void MapComposite::update()
}
}
-const std::vector< Thing * > &MapComposite::getEverything() const
+const std::vector< Entity * > &MapComposite::getEverything() const
{
- return mContent->things;
+ return mContent->entities;
}