diff options
Diffstat (limited to 'src/game-server/itemmanager.h')
-rw-r--r-- | src/game-server/itemmanager.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/game-server/itemmanager.h b/src/game-server/itemmanager.h index cc4fb0a..6a1f459 100644 --- a/src/game-server/itemmanager.h +++ b/src/game-server/itemmanager.h @@ -36,14 +36,14 @@ struct EquipSlotInfo slotId(0), slotCapacity(0), visibleSlot(false) {} - EquipSlotInfo(unsigned int id, const std::string &name, - unsigned int capacity, bool visible): + EquipSlotInfo(unsigned id, const std::string &name, + unsigned capacity, bool visible): slotId(id), slotName(name), slotCapacity(capacity), visibleSlot(visible) {} - unsigned int slotId; + unsigned slotId; std::string slotName; - unsigned int slotCapacity; + unsigned slotCapacity; bool visibleSlot; }; @@ -92,16 +92,16 @@ class ItemManager /** * Gets the version of the loaded item database. */ - unsigned int getDatabaseVersion() const; + unsigned getDatabaseVersion() const; - unsigned int getEquipSlotIdFromName(const std::string &name) const; + unsigned getEquipSlotIdFromName(const std::string &name) const; - unsigned int getEquipSlotCapacity(unsigned int id) const; + unsigned getEquipSlotCapacity(unsigned id) const; - unsigned int getVisibleEquipSlotCount() const + unsigned getVisibleEquipSlotCount() const { return mVisibleEquipSlotCount; } - bool isEquipSlotVisible(unsigned int id) const; + bool isEquipSlotVisible(unsigned id) const; private: /** Loads the equip slots that a character has available to them. */ @@ -118,9 +118,9 @@ class ItemManager utils::NameMap<ItemClass*> mItemClassesByName; // Map an equip slot id with the equip slot info. - typedef std::map< unsigned int, EquipSlotInfo* > EquipSlotsInfo; + typedef std::map< unsigned, EquipSlotInfo* > EquipSlotsInfo; // Reference to the vector position of equipSlots - typedef std::vector< unsigned int > VisibleEquipSlots; + typedef std::vector< unsigned > VisibleEquipSlots; EquipSlotsInfo mEquipSlotsInfo; // Map a string (name of slot) with (str-id, max-per-equip-slot) @@ -129,10 +129,10 @@ class ItemManager std::string mItemsFile; std::string mEquipSlotsFile; - unsigned int mVisibleEquipSlotCount; // Cache + unsigned mVisibleEquipSlotCount; // Cache /** Version of the loaded items database file.*/ - unsigned int mItemDatabaseVersion; + unsigned mItemDatabaseVersion; }; extern ItemManager *itemManager; |