diff options
Diffstat (limited to 'src/game-server/item.h')
-rw-r--r-- | src/game-server/item.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game-server/item.h b/src/game-server/item.h index 7004a2d..eddc2da 100644 --- a/src/game-server/item.h +++ b/src/game-server/item.h @@ -37,7 +37,7 @@ struct ItemEquipRequirement { capacityRequired(0) {} - unsigned int equipSlotId, capacityRequired; + unsigned equipSlotId, capacityRequired; }; /** @@ -110,8 +110,8 @@ class ItemEffectInfo class ItemEffectAttrMod : public ItemEffectInfo { public: - ItemEffectAttrMod(unsigned int attrId, unsigned int layer, double value, - unsigned int id, unsigned int duration = 0) : + ItemEffectAttrMod(unsigned attrId, unsigned layer, double value, + unsigned id, unsigned duration = 0) : mAttributeId(attrId), mAttributeLayer(layer), mMod(value), mDuration(duration), mId(id) {} @@ -120,11 +120,11 @@ class ItemEffectAttrMod : public ItemEffectInfo void dispell(Being *itemUser); private: - unsigned int mAttributeId; - unsigned int mAttributeLayer; + unsigned mAttributeId; + unsigned mAttributeLayer; double mMod; - unsigned int mDuration; - unsigned int mId; + unsigned mDuration; + unsigned mId; }; class ItemEffectAttack : public ItemEffectInfo @@ -178,7 +178,7 @@ class ItemEffectScript : public ItemEffectInfo class ItemClass { public: - ItemClass(int id, unsigned int maxperslot): + ItemClass(int id, unsigned maxperslot): mDatabaseID(id), mName("unnamed"), mSpriteID(0), @@ -215,7 +215,7 @@ class ItemClass /** * Gets max item per slot. */ - unsigned int getMaxPerSlot() const + unsigned getMaxPerSlot() const { return mMaxPerSlot; } bool hasTrigger(ItemTriggerType id) @@ -273,7 +273,7 @@ class ItemClass unsigned short mSpriteID; unsigned short mCost; /**< Unit cost the item. */ /** Max item amount per slot in inventory. */ - unsigned int mMaxPerSlot; + unsigned mMaxPerSlot; std::multimap< ItemTriggerType, ItemEffectInfo * > mEffects; std::multimap< ItemTriggerType, ItemEffectInfo * > mDispells; |