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Diffstat (limited to 'src/game-server/entity.h')
-rw-r--r-- | src/game-server/entity.h | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/src/game-server/entity.h b/src/game-server/entity.h new file mode 100644 index 0000000..652db7c --- /dev/null +++ b/src/game-server/entity.h @@ -0,0 +1,120 @@ +/* + * The Mana Server + * Copyright (C) 2004-2010 The Mana World Development Team + * + * This file is part of The Mana Server. + * + * The Mana Server is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ENTITY_H +#define ENTITY_H + +#include "common/manaserv_protocol.h" + +using namespace ManaServ; + +#include <set> + +class EventListener; +class MapComposite; + +/** + * Base class for in-game objects. Knows only its type and the map it resides + * on. Provides listeners. + */ +class Entity +{ + public: + Entity(EntityType type, MapComposite *map = 0) + : mMap(map), + mType(type) + {} + + virtual ~Entity(); + + /** + * Gets type of this entity. + * + * @return the type of this entity. + */ + EntityType getType() const + { return mType; } + + /** + * Returns whether this entity is visible on the map or not. (Actor) + */ + bool isVisible() const + { return mType != OBJECT_OTHER; } + + /** + * Returns whether this entity can move on the map or not. (Actor) + */ + bool canMove() const + { return mType == OBJECT_CHARACTER || mType == OBJECT_MONSTER || + mType == OBJECT_NPC; } + + /** + * Returns whether this entity can fight or not. (Being) + */ + bool canFight() const + { return mType == OBJECT_CHARACTER || mType == OBJECT_MONSTER; } + + /** + * Updates the internal status. + */ + virtual void update() = 0; + + /** + * Gets the map this entity is located on. + */ + MapComposite *getMap() const + { return mMap; } + + /** + * Sets the map this entity is located on. + */ + virtual void setMap(MapComposite *map) + { mMap = map; } + + /** + * Adds a new listener. + */ + void addListener(const EventListener *); + + /** + * Removes an existing listener. + */ + void removeListener(const EventListener *); + + /** + * Calls all the "inserted" listeners. + */ + virtual void inserted(); + + /** + * Calls all the "removed" listeners. + */ + virtual void removed(); + + protected: + typedef std::set< const EventListener * > Listeners; + Listeners mListeners; /**< List of event listeners. */ + + private: + MapComposite *mMap; /**< Map the entity is on */ + EntityType mType; /**< Type of this entity. */ +}; + +#endif // ENTITY_H |