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-rw-r--r--src/game-server/entity.cpp68
1 files changed, 68 insertions, 0 deletions
diff --git a/src/game-server/entity.cpp b/src/game-server/entity.cpp
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+++ b/src/game-server/entity.cpp
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+/*
+ * The Mana Server
+ * Copyright (C) 2007-2010 The Mana World Development Team
+ *
+ * This file is part of The Mana Server.
+ *
+ * The Mana Server is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana Server is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <cassert>
+
+#include "game-server/entity.h"
+
+#include "game-server/eventlistener.h"
+
+Entity::~Entity()
+{
+ /* As another object will stop listening and call removeListener when it is
+ deleted, the following assertion ensures that all the calls to
+ removeListener have been performed will this object was still alive. It
+ is not strictly necessary, as there are cases where no removal is
+ performed (e.g. ~SpawnArea). But this is rather exceptional, so keep the
+ assertion to catch all the other forgotten calls to removeListener. */
+ assert(mListeners.empty());
+}
+
+void Entity::addListener(const EventListener *l)
+{
+ mListeners.insert(l);
+}
+
+void Entity::removeListener(const EventListener *l)
+{
+ mListeners.erase(l);
+}
+
+void Entity::inserted()
+{
+ for (Listeners::iterator i = mListeners.begin(),
+ i_end = mListeners.end(); i != i_end;)
+ {
+ const EventListener &l = **i;
+ ++i; // In case the listener removes itself from the list on the fly.
+ if (l.dispatch->inserted) l.dispatch->inserted(&l, this);
+ }
+}
+
+void Entity::removed()
+{
+ for (Listeners::iterator i = mListeners.begin(),
+ i_end = mListeners.end(); i != i_end;)
+ {
+ const EventListener &l = **i;
+ ++i; // In case the listener removes itself from the list on the fly.
+ if (l.dispatch->removed) l.dispatch->removed(&l, this);
+ }
+}