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-rw-r--r--src/game-server/emotemanager.cpp70
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diff --git a/src/game-server/emotemanager.cpp b/src/game-server/emotemanager.cpp
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+++ b/src/game-server/emotemanager.cpp
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+/*
+ * The Mana Server
+ * Copyright (C) 2012 The Mana Developers
+ *
+ * This file is part of The Mana Server.
+ *
+ * The Mana Server is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana Server is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "emotemanager.h"
+
+#include "utils/xml.h"
+#include "utils/logger.h"
+
+void EmoteManager::initialize()
+{
+ clear();
+
+ XML::Document doc(mEmoteFile);
+ xmlNodePtr rootNode = doc.rootNode();
+
+ if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "emotes"))
+ {
+ LOG_ERROR("Emote Manager: " << mEmoteFile
+ << " is not a valid emote file!");
+ return;
+ }
+
+ LOG_INFO("Loading emote reference: " << mEmoteFile);
+
+ for_each_xml_child_node(emoteNode, rootNode)
+ {
+ if (!xmlStrEqual(emoteNode->name, BAD_CAST "emote"))
+ continue;
+
+ int id = XML::getProperty(emoteNode, "id", -1);
+ if (id < 0)
+ {
+ LOG_WARN("The " << mEmoteFile << " file is containing an invalid id"
+ "(" << id << ") and will be ignored.");
+ continue;
+ }
+
+ mEmoteIds.push_back(id);
+ }
+ LOG_INFO(mEmoteIds.size() << " emotes available.");
+}
+
+bool EmoteManager::isIdAvailable(int id) const
+{
+ std::vector<int>::const_iterator it = mEmoteIds.begin();
+ std::vector<int>::const_iterator it_end = mEmoteIds.end();
+ for (; it != it_end; ++it)
+ {
+ if ((*it) == id)
+ return true;
+ }
+ return false;
+}