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Diffstat (limited to 'src/game-server/effect.h')
-rw-r--r-- | src/game-server/effect.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/src/game-server/effect.h b/src/game-server/effect.h new file mode 100644 index 0000000..2e22d46 --- /dev/null +++ b/src/game-server/effect.h @@ -0,0 +1,88 @@ +/* + * The Mana Server + * Copyright (C) 2004-2010 The Mana World Development Team + * + * This file is part of The Mana Server. + * + * The Mana Server is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef EFFECT_H +#define EFFECT_H + +#include "game-server/actor.h" +#include "game-server/being.h" + +class Effect : public Actor +{ + public: + Effect(int id) + : Actor(OBJECT_EFFECT) + , mEffectId(id) + , mHasBeenShown(false) + , mBeing(NULL) + {} + + int getEffectId() const + { return mEffectId; } + + Being *getBeing() const + { return mBeing; } + + /** + * Removes effect after it has been shown. + */ + virtual void update(); + + /** + * Called when the object has been shown to a player in the state loop. + */ + void show() + { mHasBeenShown = true; } + + + bool setBeing(Being *b) + { + if (b) + { + setPosition(b->getPosition()); + mBeing = b; + return true; + } else { + return false; + } + } + + private: + int mEffectId; + bool mHasBeenShown; + Being *mBeing; +}; + + +namespace Effects +{ + /** + * Convenience methods to show an effect. + */ + void show(int id, MapComposite *map, const Point &pos); + void show(int id, MapComposite *map, Being *b); + + // TODO: get this in sync with effects.xml + enum { + FIRE_BURST = 15 + }; +} + +#endif |