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-rw-r--r--src/game-server/character.h10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/game-server/character.h b/src/game-server/character.h
index 9b17969..6c2e31e 100644
--- a/src/game-server/character.h
+++ b/src/game-server/character.h
@@ -51,12 +51,10 @@ struct AbilityValue
AbilityValue(unsigned currentMana,
const AbilityManager::AbilityInfo *abilityInfo)
: currentPoints(currentMana)
- , rechargeSpeed(abilityInfo->defaultRechargeSpeed)
, abilityInfo(abilityInfo)
{}
unsigned currentPoints;
- unsigned rechargeSpeed;
const AbilityManager::AbilityInfo *abilityInfo;
};
@@ -188,12 +186,6 @@ class CharacterComponent : public Component
*/
AbilityMap::iterator findAbility(int id)
{ return mAbilities.find(id); }
-
- /**
- * Sets recharge speed of a ability
- */
- bool setAbilityRechargeSpeed(int id, int speed);
-
/**
* Removes all abilities from character
*/
@@ -511,7 +503,7 @@ class CharacterComponent : public Component
/**
* Informs the client about his characters abilities charge status
*/
- void sendAbilityUpdate();
+ void sendAbilityUpdate(Entity &entity);
enum TransactionType
{ TRANS_NONE, TRANS_TRADE, TRANS_BUYSELL };