diff options
Diffstat (limited to 'src/game-server/character.h')
-rw-r--r-- | src/game-server/character.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/game-server/character.h b/src/game-server/character.h index 78d27ec..6f090aa 100644 --- a/src/game-server/character.h +++ b/src/game-server/character.h @@ -131,8 +131,6 @@ class CharacterComponent : public Component */ void update(Entity &entity); - void processAttacks(); - /** * Executes the global die script */ @@ -386,9 +384,6 @@ class CharacterComponent : public Component void triggerLoginCallback(Entity &entity); - void attackAdded(CombatComponent *combatComponent, Attack &attackInfo); - void attackRemoved(CombatComponent *combatComponent, Attack &attackInfo); - sigc::signal<void, Entity &> signal_disconnected; private: @@ -482,8 +477,6 @@ class CharacterComponent : public Component Timeout mMuteTimeout; /**< Time until the character is no longer muted */ - AttackInfo *mKnuckleAttackInfo; - Entity *mBaseEntity; /**< The entity this component is part of this is ONLY required to allow using the serialization routine without many |