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-rw-r--r--src/game-server/character.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/game-server/character.h b/src/game-server/character.h
index 78d27ec..6f090aa 100644
--- a/src/game-server/character.h
+++ b/src/game-server/character.h
@@ -131,8 +131,6 @@ class CharacterComponent : public Component
*/
void update(Entity &entity);
- void processAttacks();
-
/**
* Executes the global die script
*/
@@ -386,9 +384,6 @@ class CharacterComponent : public Component
void triggerLoginCallback(Entity &entity);
- void attackAdded(CombatComponent *combatComponent, Attack &attackInfo);
- void attackRemoved(CombatComponent *combatComponent, Attack &attackInfo);
-
sigc::signal<void, Entity &> signal_disconnected;
private:
@@ -482,8 +477,6 @@ class CharacterComponent : public Component
Timeout mMuteTimeout; /**< Time until the character is no longer muted */
- AttackInfo *mKnuckleAttackInfo;
-
Entity *mBaseEntity; /**< The entity this component is part of
this is ONLY required to allow using
the serialization routine without many