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-rw-r--r--src/game-server/character.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game-server/character.h b/src/game-server/character.h
index b5ef578..1176229 100644
--- a/src/game-server/character.h
+++ b/src/game-server/character.h
@@ -424,6 +424,10 @@ class Character : public Being
void triggerLoginCallback();
+ virtual void addAttack(AttackInfo *attackInfo);
+
+ virtual void removeAttack(AttackInfo *attackInfo);
+
protected:
/**
* Gets the way the actor blocks pathfinding for other objects
@@ -527,6 +531,8 @@ class Character : public Being
Timeout mMuteTimeout; /**< Time until the character is no longer muted */
+ AttackInfo *mKnuckleAttackInfo;
+
static Script::Ref mDeathCallback;
static Script::Ref mDeathAcceptedCallback;
static Script::Ref mLoginCallback;