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-rw-r--r--src/game-server/being.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game-server/being.h b/src/game-server/being.h
index 0083be1..a08df01 100644
--- a/src/game-server/being.h
+++ b/src/game-server/being.h
@@ -297,10 +297,7 @@ class Being : public Actor
void setTarget(Being *target)
{ mTarget = target; }
- /**
- * Overridden in order to reset the old position upon insertion.
- */
- virtual void inserted();
+ sigc::signal<void, Being *> signal_died;
protected:
/**
@@ -332,6 +329,11 @@ class Being : public Actor
Being(const Being &rhs);
Being &operator=(const Being &rhs);
+ /**
+ * Connected to signal_inserted to reset the old position.
+ */
+ void inserted(Entity *);
+
Path mPath;
BeingDirection mDirection; /**< Facing direction. */