diff options
Diffstat (limited to 'src/game-server/being.cpp')
-rw-r--r-- | src/game-server/being.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game-server/being.cpp b/src/game-server/being.cpp index f3d4530..22ce30d 100644 --- a/src/game-server/being.cpp +++ b/src/game-server/being.cpp @@ -27,7 +27,6 @@ #include "game-server/attributemanager.h" #include "game-server/character.h" #include "game-server/collisiondetection.h" -#include "game-server/combatcomponent.h" #include "game-server/mapcomposite.h" #include "game-server/effect.h" #include "game-server/skillmanager.h" @@ -310,8 +309,8 @@ int BeingComponent::directionToAngle(int direction) void BeingComponent::setAction(Entity &entity, BeingAction action) { mAction = action; - if (action != ATTACK && // The players are informed about these actions - action != WALK) // by other messages + // The players are informed about these actions by other messages + if (action != WALK) { entity.getComponent<ActorComponent>()->raiseUpdateFlags( UPDATEFLAG_ACTIONCHANGE); |