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-rw-r--r--src/game-server/attack.cpp77
1 files changed, 77 insertions, 0 deletions
diff --git a/src/game-server/attack.cpp b/src/game-server/attack.cpp
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+++ b/src/game-server/attack.cpp
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+/*
+ * The Mana Server
+ * Copyright (C) 2010 The Mana Development Team
+ *
+ * This file is part of The Mana Server.
+ *
+ * The Mana Server is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana Server is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "attack.h"
+
+void Attacks::add(const Attack &attack)
+{
+ mAttacks.push_back(attack);
+ // Slow, but safe.
+ mAttacks.sort();
+}
+
+void Attacks::clear()
+{
+ mAttacks.clear();
+}
+
+void Attacks::stop()
+{
+ for (std::list<Attack>::iterator it = mAttacks.begin();
+ it != mAttacks.end(); ++it)
+ {
+ it->halt();
+ }
+ mActive = false;
+}
+
+void Attacks::start()
+{
+ for (std::list<Attack>::iterator it = mAttacks.begin();
+ it != mAttacks.end(); ++it)
+ {
+ // If the attack is inactive, we hard reset it.
+ if (!it->getTimer())
+ it->reset();
+ else
+ it->softReset();
+ }
+ mActive = true;
+}
+
+void Attacks::tick(std::list<Attack> *ret)
+{
+ for (std::list<Attack>::iterator it = mAttacks.begin();
+ it != mAttacks.end(); ++it)
+ {
+ if (it->tick())
+ {
+ if (mActive)
+ it->reset();
+ else
+ it->halt();
+ }
+
+ if (ret && it->isReady())
+ {
+ ret->push_back(*it);
+ }
+ }
+}